forked from Mirrors/openclonk
remove obsolete BuildTurnTo defcore entry
parent
02252b31bd
commit
de185e7937
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@ -18634,9 +18634,6 @@ msgstr "Dieses Kommandozeilen-Programm dient zum Bearbeiten von Gruppendateien.
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#~ msgid "Fragile"
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#~ msgstr "Fragile"
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#~ msgid "ConstructTo"
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#~ msgstr "ConstructTo"
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#~ msgid "CheckSlide"
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#~ msgstr "CheckSlide"
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@ -145,11 +145,6 @@
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<col>Integer</col>
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<col>0 or 1. Determines whether the object can be built.</col>
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</row>
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<row>
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<literal_col>ConstructTo</literal_col>
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<col>C4ID</col>
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<col>Definition change upon building.</col>
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</row>
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<row>
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<literal_col>GrabPutGet</literal_col>
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<col>Integer</col>
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@ -32,7 +32,6 @@ global func GetDefFireTop() { return GetDefCoreVal("FireTop", "DefCore"); }
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global func GetDefLine() { return GetDefCoreVal("Line", "DefCore"); }
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global func GetDefCrewMember() { return GetDefCoreVal("CrewMember", "DefCore"); }
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global func GetDefConstruction(){ return GetDefCoreVal("Construction", "DefCore"); }
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global func GetDefConstructTo() { return GetDefCoreVal("ConstructTo", "DefCore"); }
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global func GetDefGrab() { return GetDefCoreVal("Grab", "DefCore"); }
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global func GetDefGrabPutGet() { return GetDefCoreVal("GrabPutGet", "DefCore"); }
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global func GetDefRotate() { return GetDefCoreVal("Rotate", "DefCore"); }
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@ -100,7 +100,6 @@ void C4Def::DefaultDefCore()
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TopFace.Default();
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Component.Default();
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BurnTurnTo=C4ID::None;
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BuildTurnTo=C4ID::None;
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GrowthType=0;
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CrewMember=0;
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NativeCrew=0;
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@ -238,7 +237,6 @@ void C4Def::CompileFunc(StdCompiler *pComp)
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pComp->Value(mkNamingAdapt(CrewMember, "CrewMember", 0 ));
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pComp->Value(mkNamingAdapt(NativeCrew, "NoStandardCrew", 0 ));
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pComp->Value(mkNamingAdapt(Constructable, "Construction", 0 ));
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pComp->Value(mkNamingAdapt(BuildTurnTo, "ConstructTo", C4ID::None ));
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const StdBitfieldEntry<int32_t> GrabPutGetTypes[] =
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{
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@ -112,7 +112,6 @@ public:
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C4TargetRect TopFace;
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C4IDList Component;
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C4ID BurnTurnTo;
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C4ID BuildTurnTo;
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int32_t GrowthType;
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int32_t CrewMember;
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int32_t NativeCrew;
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