openclonk/planet/Objects.ocd/Items.ocd/Tools.ocd/Ropebridge.ocd/BridgeLoosePlank.ocd/Script.c

25 lines
487 B
C

/*--- plank of a ropebridge ---*/
protected func Hit()
{
Sound("WoodHit?");
return 1;
}
func Incineration()
{
SetClrModulation (RGB(48, 32, 32));
}
public func IsFuel() { return true; }
public func GetFuelAmount(bool get_partial) { return 30; }
// Main bridge object is saved
func SaveScenarioObject() { return false; }
local Collectible = 0;
local Name = "$Name$";
local Description = "$Description$";
local Rebuy = false;
local BlastIncinerate = 5;
local ContactIncinerate = 1;