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Axe.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Balloon.ocd
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CreateObject/CreateObjectAbove (#1214)
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2015-01-11 19:02:03 +01:00 |
Barrel.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Boompack.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Bucket.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Crate.ocd
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make ContainBlast a property instead of DefCore entry
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2015-01-15 17:46:53 +01:00 |
Dynamite.ocd
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kill tracing for incinerated dynamite (box) and iron bomb
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2015-05-17 14:04:52 +02:00 |
DynamiteBox.ocd
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kill tracing for incinerated dynamite (box) and iron bomb
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2015-05-17 14:04:52 +02:00 |
GrappleBow.ocd
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CreateObject/CreateObjectAbove (#1214)
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2015-01-11 19:02:03 +01:00 |
Hammer.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Pickaxe.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Pipe.ocd
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Fix pump to clear the last row of pixels (#1057) and allow pumping from pump without source pipe.
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2015-05-14 12:32:11 +02:00 |
PowderKeg.ocd
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improve dynamite box explosion in lava (delay) and igniter handling
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2015-03-12 22:21:51 +01:00 |
Ropebridge.ocd
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producer does not depend on partial fuel amounts
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2015-03-28 08:35:47 +01:00 |
Ropeladder.ocd
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CreateObject/CreateObjectAbove (#1214)
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2015-01-11 19:02:03 +01:00 |
Shovel.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Sickle.ocd
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
TeleGlove.ocd
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add callback to object when it gets controlled by tele glove
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2015-02-25 18:44:31 +01:00 |
Torch.ocd
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added torch with basic functionality
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2015-01-04 13:29:13 +01:00 |
WallKit.ocd
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increase wallkit thickness to make clonks not go stuck
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2015-04-03 14:49:09 +02:00 |
WindBag.ocd
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fine-tune windbag force on clonk and objects
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2015-05-14 12:26:45 +02:00 |