..
c4group
C4Group: Stop checking operator new return value
2015-02-13 19:46:11 +01:00
config
wGL: Allow OpenGL debugging
2015-02-16 17:45:10 +01:00
control
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
editor
Hide normal maps from landscape drawing texture list in editor. ( #1255 )
2015-02-14 23:45:16 +01:00
game
wGL: Allow OpenGL debugging
2015-02-16 17:45:10 +01:00
gamescript
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
graphics
Shortcut C4Surface::GetTexAt for unsplit texture
2015-02-22 17:06:35 +01:00
gui
Win32: Keep GL error dialog from immediately closing
2015-02-18 23:02:34 +01:00
landscape
Reworked CalculateTriangles, fixed descend collision
2015-02-22 23:12:12 +01:00
lib
Win32: Don't write log to stdout in GUI apps
2015-02-19 13:02:16 +01:00
mape
Adapt mape to C4Group changes
2015-02-13 20:22:41 +01:00
netio
Remove unused MSVC project files for tstc4netio and netpuncher
2014-05-25 22:47:56 +02:00
netpuncher
Remove unused MSVC project files for tstc4netio and netpuncher
2014-05-25 22:47:56 +02:00
network
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
object
Skip drawing line objects with less than two vertices ( #1263 )
2015-02-15 14:23:44 +01:00
platform
Win32: Don't hook assertion handler when debugging
2015-02-21 19:40:35 +01:00
player
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
res
Remove unused SDLMain.nib/objects.nib (was from CR Macosx port)
2015-01-01 22:13:55 +01:00
script
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
zlib
Fix possible double close when attempting to open uncompressed files
2012-02-05 20:00:47 +01:00
C4Globals.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Include.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Include.h
Finish DEBUGREC compile option removal
2014-05-28 03:38:11 +02:00
C4Prototypes.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4Version.h.in
Update license texts
2015-02-08 15:05:11 +01:00