openclonk/planet/Objects.ocd/Items.ocd/Weapons.ocd/Musket.ocd
Maikel de Vries 0d1b68dc39 balance item components and values 2016-04-08 19:17:53 +02:00
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Ammo.ocd balance item components and values 2016-04-08 19:17:53 +02:00
BulletTrail.ocd fix musket bullet trail appearance at top map border 2016-01-02 19:42:23 +01:00
DefCore.txt increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Graphics.mesh Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Musket.skeleton Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Scene.material Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
Script.c fix not scaling with holding loaded musket (#1711) 2016-04-07 19:10:38 +02:00
StringTblDE.txt merge UsageHelp into Description 2016-01-23 16:28:02 +01:00
StringTblUS.txt merge UsageHelp into Description 2016-01-23 16:28:02 +01:00
musket.png Musket steel is brighter 2011-10-12 10:47:30 -07:00
musketalpha.png Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00