openclonk/planet/Objects.ocd/Libraries.ocd
Maikel de Vries 9f1b9cc243 script GUI implementation for crew HUD
There are still a few features lacking, namely showing the selected clonk and the old bars for health and breath.
2015-06-06 15:40:17 +02:00
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AimManager.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
AlignVehicleRotation.ocd Remove some empty graphics files. 2015-01-17 18:22:06 +01:00
Animal.ocd clean up the animal library 2015-02-11 00:02:45 +01:00
BarrelFiller.ocd libraries clean-up: remove graphics and clean defcores 2015-02-06 19:44:22 +01:00
Bars.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Base.ocd Fix right-click buying when many items are available. 2015-01-18 15:18:39 +01:00
CarryHeavy.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
CarryHeavyControl.ocd changed the inventory bar to use the new custom gui system 2013-05-25 21:28:33 +02:00
ClonkControl.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
ClonkGamepadControl.ocd now always use on leftclick and throw on rightclick (drop if you click your Clonk or below); also removed some old references to the right mouse button (UseAlt) 2015-03-09 13:33:31 +01:00
ClonkInventoryControl.ocd removed NoCollectDelay from engine; it's now handled by script 2015-03-26 12:23:20 +01:00
Constructor.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
DoorControl.ocd fix door control for wooden cabin 2015-02-18 18:25:49 +01:00
ElevatorControl.ocd Remove some empty graphics files. 2015-01-17 18:22:06 +01:00
Flag.ocd flag marker category none 2015-03-02 20:46:48 +01:00
FuzzyLogic.ocd Remove some empty graphics files. 2015-01-17 18:22:06 +01:00
Goal.ocd Remove some empty graphics files. 2015-01-17 18:22:06 +01:00
GoldSeller.ocd clean up gold seller library 2015-02-09 19:32:15 +01:00
HUDAdapter.ocd script GUI implementation for crew HUD 2015-06-06 15:40:17 +02:00
HasExtraSlot.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
Inventory.ocd removed NoCollectDelay from engine; it's now handled by script 2015-03-26 12:23:20 +01:00
LadderClimb.ocd libraries clean-up: remove graphics and clean defcores 2015-02-06 19:44:22 +01:00
LadderControl.ocd libraries clean-up: remove graphics and clean defcores 2015-02-06 19:44:22 +01:00
Map.ocd libraries clean-up: remove graphics and clean defcores 2015-02-06 19:44:22 +01:00
MeleeWeapons.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
Plants.ocd prohibit creation of more plants than seed amount in seed area 2015-04-02 19:46:33 +02:00
Power.ocd deactivate power producers correctly on over production 2015-03-09 21:50:19 +01:00
PowerConsumer.ocd Merge branch 'master' into Controls 2014-12-25 15:24:19 +01:00
PowerProducer.ocd Merge branch 'master' into Controls 2014-12-25 15:24:19 +01:00
Producer.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
RopePhysics.ocd libraries clean-up: remove graphics and clean defcores 2015-02-06 19:44:22 +01:00
Scoreboard.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Stackable.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
Structure.ocd Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
Tank.ocd libraries clean-up: remove graphics and clean defcores 2015-02-06 19:44:22 +01:00