..
c4group
Use #elif defined() to check for config.h macros instead of plain #elif
2016-01-23 23:05:16 +01:00
config
Remove a bunch of dead code, mostly player control related
2016-02-03 03:17:23 +01:00
control
Remove unused variable in C4ControlScript::Execute()
2016-02-02 21:51:51 -05:00
editor
Move StdColors.h ref from C4Surface.h to files that actually need it
2016-02-08 02:13:18 +01:00
game
Register Objects.c script as global constant to make it accessible from outside
2016-02-06 21:12:22 -05:00
gamescript
Move StdColors.h ref from C4Surface.h to files that actually need it
2016-02-08 02:13:18 +01:00
graphics
C4FontLoader: Stop manually managing memory
2016-02-08 22:58:17 +01:00
gui
ShowGfxErrorDialog: Fix handle leak
2016-02-08 17:36:50 +01:00
landscape
Fix off-by-one error in FoW renderer ( #1678 )
2016-02-08 22:58:18 +01:00
lib
C4Surface: Remove broken "support" for split textures
2016-02-08 17:36:50 +01:00
mape
Move GlobalNamed.SetNameList call after Link() into Link()
2016-01-25 00:00:58 +01:00
netio
Remove unused MSVC project files for tstc4netio and netpuncher
2014-05-25 22:47:56 +02:00
network
Move StdColors.h ref from C4Surface.h to files that actually need it
2016-02-08 02:13:18 +01:00
object
make ContactCalls a property instead of DefCore entry
2016-02-08 21:25:43 +01:00
platform
RegCreateKeyEx: Pass NULL as lpClass
2016-02-08 17:36:50 +01:00
player
Move StdColors.h ref from C4Surface.h to files that actually need it
2016-02-08 02:13:18 +01:00
res
Win32 editor: Allow resizing of main console window #1601
2016-01-16 21:01:11 -05:00
script
make ContactCalls a property instead of DefCore entry
2016-02-08 21:25:43 +01:00
zlib
Fix possible double close when attempting to open uncompressed files
2012-02-05 20:00:47 +01:00
C4Globals.cpp
Fix order of initialization of C4Game/C4GraphicsSystem.
2016-01-07 23:42:18 -04:00
C4Include.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Include.h
MSVC: Remove support and workarounds for versions older than 2015
2016-01-23 23:10:02 +01:00
C4Prototypes.h
Add more overloads of the C4Value constructor
2016-01-25 00:00:57 +01:00
C4Version.h.in
Drop unused C4VERSIONBUILDNAME and C4ENGINEINFO
2015-12-29 15:47:55 +01:00