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Bitmap256.cpp
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Don't ZeroMem non-POD types
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2015-11-14 16:43:19 +01:00 |
Bitmap256.h
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Don't ZeroMem non-POD types
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2015-11-14 16:43:19 +01:00 |
C4Draw.cpp
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C4Surface: Remove broken "support" for split textures
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2016-02-08 17:36:50 +01:00 |
C4Draw.h
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Remove some dead graphics code
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2016-02-06 23:46:58 +01:00 |
C4DrawGL.cpp
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Move StdColors.h ref from C4Surface.h to files that actually need it
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2016-02-08 02:13:18 +01:00 |
C4DrawGL.h
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Remove some dead graphics code
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2016-02-06 23:46:58 +01:00 |
C4DrawGLCtx.cpp
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Improve SDL2 OpenGL context error message
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2016-02-06 23:46:58 +01:00 |
C4DrawGLMac.h
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mac: Zoom in/out main menu commands also work in game mode, call Viewports. methods then
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2014-02-16 10:01:14 +01:00 |
C4DrawGLMac.mm
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GL: Replace CStdGLCtx::Reinitialize with parameter to Clear()
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2016-01-29 16:52:36 +01:00 |
C4DrawMeshGL.cpp
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Fix assertion failure when rendering mesh with degenerate transform
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2016-01-31 21:51:50 +01:00 |
C4DrawT.cpp
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Remove some dead graphics code
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2016-02-06 23:46:58 +01:00 |
C4DrawT.h
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Remove some dead graphics code
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2016-02-06 23:46:58 +01:00 |
C4Facet.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4Facet.h
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Optimize drawing of tiled surfaces
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2015-09-12 16:11:50 -04:00 |
C4FacetEx.cpp
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Remove unused IsRenderTarget and MaxTextureSize C4Surface options
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2016-01-17 11:37:17 -08:00 |
C4FacetEx.h
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Keep parallax objects fixed on full map screenshots (#1042)
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2015-10-17 17:38:50 -04:00 |
C4FontLoader.cpp
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C4FontLoader: Stop manually managing memory
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2016-02-08 22:58:17 +01:00 |
C4FontLoader.h
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C4FontLoader: Stop manually managing memory
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2016-02-08 22:58:17 +01:00 |
C4GraphicsResource.cpp
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Remove a bunch of dead code, mostly player control related
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2016-02-03 03:17:23 +01:00 |
C4GraphicsResource.h
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Remove a bunch of dead code, mostly player control related
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2016-02-03 03:17:23 +01:00 |
C4Shader.cpp
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GL: Deduplicate the check for glObjectLabel
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2016-01-29 18:37:32 +01:00 |
C4Shader.h
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Avoid an OpenGL dependency in C4Surface.h
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2016-01-23 20:36:33 +01:00 |
C4Surface.cpp
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C4Surface: Remove broken "support" for split textures
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2016-02-08 17:36:50 +01:00 |
C4Surface.h
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C4Surface: Remove broken "support" for split textures
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2016-02-08 17:36:50 +01:00 |
C4SurfaceLoaders.cpp
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C4Surface: Remove broken "support" for split textures
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2016-02-08 17:36:50 +01:00 |
CSurface8.cpp
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Don't ZeroMem non-POD types
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2015-11-14 16:43:19 +01:00 |
CSurface8.h
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Introduce background map
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2015-08-04 21:21:23 -04:00 |
StdPNG.cpp
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Use sched_yield instead of pthread_yield in png save wait loop [cfkoch]
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2016-01-17 23:15:34 -05:00 |
StdPNG.h
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Save screenshots in background thread (#998, #1104).
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2015-09-29 20:48:34 -04:00 |