..
C4InputValidation.cpp
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
C4InputValidation.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Log.cpp
Fix logic error in shader log file locking
2015-06-06 21:31:19 +02:00
C4Log.h
Move shader logging into separate file and log only in editor mode ( #1209 )
2015-01-03 17:53:59 +01:00
C4LogBuf.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4LogBuf.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Markup.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Markup.h
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2013-12-23 13:03:19 +01:00
C4NameList.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4NameList.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4RTF.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4RTF.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Random.cpp
Move FixedRandom to C4Random.cpp
2014-04-19 19:02:21 +02:00
C4Random.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4Real.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Real.h
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
C4Rect.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Rect.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4SimpleLog.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Stat.cpp
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
C4Stat.h
Update copyright notices
2013-12-23 13:03:19 +01:00
SHA1.h
Replace OpenSSL SHA1 implementation with one copied from boost/uuid
2011-01-10 21:30:40 +01:00
Standard.cpp
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
Standard.h
Move ForLine function into C4Landscape.cpp
2015-02-23 13:39:51 +01:00
StdAdaptors.h
Allow CNAT_* constants in VertexCNAT definition of DefCore ( #1307 )
2015-04-28 00:18:32 +02:00
StdBuf.cpp
MinGW: Use __mingw_vasprintf if available
2014-03-25 23:20:34 +01:00
StdBuf.h
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
StdColors.h
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
StdCompiler.cpp
StdCompilerINIRead: Maintain line break cache for error msgs ( #1310 )
2015-05-10 20:52:35 +02:00
StdCompiler.h
StdCompilerINIRead: Maintain line break cache for error msgs ( #1310 )
2015-05-10 20:52:35 +02:00
StdMesh.cpp
Transform all mesh data to Clonk reference frame on load
2015-08-18 20:30:20 -04:00
StdMesh.h
Add GetAnimationList() script function ( #1344 )
2015-06-22 19:58:58 -04:00
StdMeshLoader.cpp
Transform all mesh data to Clonk reference frame on load
2015-08-18 20:30:20 -04:00
StdMeshLoader.h
Transform all mesh data to Clonk reference frame on load
2015-08-18 20:30:20 -04:00
StdMeshLoaderBinary.cpp
Transform all mesh data to Clonk reference frame on load
2015-08-18 20:30:20 -04:00
StdMeshLoaderBinaryChunks.cpp
Fix memory leak on CID_Animation_BaseInfo mesh chunk type.
2015-02-08 12:35:45 +01:00
StdMeshLoaderBinaryChunks.h
Update copyright notices
2013-12-23 13:03:19 +01:00
StdMeshLoaderDataStream.h
Update copyright notices
2013-12-23 13:03:19 +01:00
StdMeshLoaderXml.cpp
Silence a few compiler warnings.
2015-08-29 08:33:00 -04:00
StdMeshMaterial.cpp
Shiny materials, shader reorganisation
2015-09-20 14:50:22 +01:00
StdMeshMaterial.h
Add support for alpha_rejection in OGRE material scripts
2015-07-31 22:50:21 -04:00
StdMeshMath.cpp
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
StdMeshMath.h
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
StdMeshUpdate.cpp
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
StdMeshUpdate.h
Append and include skeletons ( #1180 )
2015-01-06 18:25:08 +01:00
StdResStr2.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00