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C4Client.cpp
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Change .c4p extension to .ocp
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2011-03-13 16:39:48 +01:00 |
C4Client.h
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Clean up copyright notices
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2011-09-01 12:47:54 +02:00 |
C4GameControlNetwork.cpp
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Unify the #include blocks a little bit
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2011-11-01 23:17:41 +01:00 |
C4GameControlNetwork.h
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Fixed some warnings, security
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2011-10-08 13:02:15 +01:00 |
C4InteractiveThread.cpp
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copyright notices update 2012
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2013-01-12 16:31:40 +01:00 |
C4InteractiveThread.h
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Implement UPnP for Linux using libupnp
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2012-01-21 02:04:14 +01:00 |
C4League.cpp
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GUI: Remove superfluous checks for pGUI
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2010-10-30 01:47:50 +02:00 |
C4League.h
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Replace OpenSSL SHA1 implementation with one copied from boost/uuid
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2011-01-10 21:30:40 +01:00 |
C4NetIO.cpp
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Ignore "would block" errors from UDP sendto
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2013-03-07 21:26:32 +00:00 |
C4NetIO.h
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Fix some BSD portability issues
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2012-11-19 17:23:31 +01:00 |
C4Network2.cpp
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add internationalization for responses from the masterserver/league server
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2013-11-06 13:35:27 +07:00 |
C4Network2.h
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Make network lobby command line processing available to the editor and dedi
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2012-11-30 22:20:15 +01:00 |
C4Network2Client.cpp
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copyright notices update 2012
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2013-01-12 16:31:40 +01:00 |
C4Network2Client.h
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Reformat everything according to style guidelines
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2010-03-28 19:58:21 +02:00 |
C4Network2Dialogs.cpp
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copyright notices update 2012
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2013-01-12 16:31:40 +01:00 |
C4Network2Dialogs.h
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copyright notices update 2012
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2013-01-12 16:31:40 +01:00 |
C4Network2Discover.cpp
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Net2Discover: discovery port should be unsigned
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2011-09-28 00:52:12 +02:00 |
C4Network2Discover.h
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Net2Discover: discovery port should be unsigned
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2011-09-28 00:52:12 +02:00 |
C4Network2IO.cpp
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Close connection if a packet can't be sent
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2013-03-02 20:51:17 +00:00 |
C4Network2IO.h
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win32: Add UPnP port mapping support
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2012-01-15 21:27:16 +01:00 |
C4Network2IRC.cpp
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Unify the #include blocks a little bit
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2011-11-01 23:17:41 +01:00 |
C4Network2IRC.h
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copyright notices update 2010
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2010-12-23 01:01:24 +01:00 |
C4Network2Players.cpp
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Fix random team distribution when a player leaves during lobby time
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2011-11-08 17:27:32 +00:00 |
C4Network2Players.h
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Fix spelling mistake: ressource -> resource.
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2012-10-21 22:20:43 +02:00 |
C4Network2Reference.cpp
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Remove IDS_LANG_CHARSET and supporting code, everything is in UTF-8 now
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2011-04-09 02:51:57 +02:00 |
C4Network2Reference.h
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fix: Version information from masterserver is correctly parsed
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2010-12-27 01:07:59 +01:00 |
C4Network2Res.cpp
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copyright notices update 2012
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2013-01-12 16:31:40 +01:00 |
C4Network2Res.h
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Fix spelling mistake: ressource -> resource.
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2012-10-21 22:20:43 +02:00 |
C4Network2ResDlg.cpp
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Fix spelling mistake: ressource -> resource.
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2012-10-21 22:20:43 +02:00 |
C4Network2Stats.cpp
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copyright notices update 2010
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2010-12-23 01:01:24 +01:00 |
C4Network2Stats.h
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Reformat everything according to style guidelines
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2010-03-28 19:58:21 +02:00 |
C4Network2UPnP.h
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Move #include to .h to avoid defining a function with an incomplete type parameter
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2012-01-15 22:36:27 +01:00 |
C4Network2UPnPDummy.cpp
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win32: Add UPnP port mapping support
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2012-01-15 21:27:16 +01:00 |
C4Network2UPnPLinux.cpp
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Replace std::auto_ptr with std::unique_ptr
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2013-03-26 15:43:01 +01:00 |
C4Network2UPnPWin32.cpp
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MinGW: Define UPnPNAT CLSID/IID values
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2012-01-15 23:22:01 +01:00 |
C4Packet2.cpp
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Add C4ControlPlayerMouse to packet handler data, so unpacking it works
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2013-09-08 14:38:41 +02:00 |
C4PacketBase.h
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Use control packet for mouse drag/drop and hover
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2013-09-04 19:58:57 +02:00 |