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Armory.ocd
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add more bottom vertices to structures to prevent falling down
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2016-01-08 19:46:28 +01:00 |
Basement.ocd
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correctly place/preview basement for elevator (#1534)
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2016-01-30 12:28:35 +01:00 |
ChemicalLab.ocd
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add more bottom vertices to structures to prevent falling down
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2016-01-08 19:46:28 +01:00 |
Chest.ocd
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Fix animation leaks in bat, chest, grapple bow and tele glove #1647
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2016-01-28 23:46:22 -05:00 |
Compensator.ocd
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fix kill tracing for exploding compensator
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2016-01-29 13:25:46 +01:00 |
Elevator.ocd
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correctly place/preview basement for elevator (#1534)
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2016-01-30 12:28:35 +01:00 |
Flagpole.ocd
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Vendor Library
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2016-01-24 20:11:27 +01:00 |
Foundry.ocd
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Foundry: Do not show power consumer symbol in construction menu #1580
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2016-01-10 22:20:48 -05:00 |
Idol.ocd
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added texture for gold idol
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2015-12-02 13:55:39 +01:00 |
InventorsLab.ocd
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Rotate the OGRE coordinate frame by 90 degrees in X
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2015-10-03 11:39:08 -04:00 |
Kitchen.ocd
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add more bottom vertices to structures to prevent falling down
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2016-01-08 19:46:28 +01:00 |
Loom.ocd
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Remove some unnecessery animation weights.
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2016-01-28 23:47:53 -05:00 |
Pump.ocd
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Remove some unnecessery animation weights.
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2016-01-28 23:47:53 -05:00 |
Sawmill.ocd
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Remove some unnecessery animation weights.
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2016-01-28 23:47:53 -05:00 |
Shipyard.ocd
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Remove some unnecessery animation weights.
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2016-01-28 23:47:53 -05:00 |
SteamEngine.ocd
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add more bottom vertices to structures to prevent falling down
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2016-01-08 19:46:28 +01:00 |
StoneDoor.ocd
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category for non-structures to C4D_None
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2015-12-28 00:31:15 +01:00 |
ToolsWorkshop.ocd
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add more bottom vertices to structures to prevent falling down
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2016-01-08 19:46:28 +01:00 |
WindGenerator.ocd
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Remove some unnecessery animation weights.
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2016-01-28 23:47:53 -05:00 |
Windmill.ocd
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Remove some unnecessery animation weights.
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2016-01-28 23:47:53 -05:00 |
WoodenBridge.ocd
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move out of solidmask as structure library function
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2015-12-29 22:40:52 +01:00 |
WoodenCabin.ocd
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add more bottom vertices to structures to prevent falling down
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2016-01-08 19:46:28 +01:00 |