forked from Mirrors/openclonk
category for non-structures to C4D_None
These objects are not intended to be constructed as structures (the hammer menu) and should therefore not be structures.shapetextures
parent
2a4b92fbab
commit
8e8a66df76
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@ -1,10 +1,10 @@
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[DefCore]
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id=MovingBrick
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Version=6,0
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Category=C4D_Structure
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Category=C4D_None
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Width=40
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Height=8
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Offset=-20,-4
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SolidMask=0,0,40,8,0,0
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Mass=10
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Components=Wood=6;Metal=2;
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Components=Rock=2;
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@ -136,3 +136,4 @@ local ActMap = {
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},
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};
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local Name = "MovingBrick";
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local Plane = 600;
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@ -1,7 +1,7 @@
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[DefCore]
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id=Column
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Version=6,0
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Category=C4D_Structure
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Category=C4D_None
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Width=20
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Height=50
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Offset=-10,-50
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@ -36,3 +36,4 @@ protected func Damage()
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return;
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}
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local Name = "$Name$";
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local Plane = 600;
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@ -1,7 +1,7 @@
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[DefCore]
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id=Ropebridge_Post
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Version=6,0
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Category=C4D_Structure
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Category=C4D_None
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Picture=0,0,96,128
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Width=12
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Height=16
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@ -99,4 +99,5 @@ local ActMap = {
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};
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local Name = "$Name$";
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local Description = "$Description$";
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local Plane = 600;
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@ -1,5 +1,5 @@
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/**
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Ropebridge
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Rope bridge
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A bridge consisting of single wooden planks tied together with ropes.
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@author Randrian
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@ -1,7 +1,7 @@
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[DefCore]
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id=StoneDoor
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Version=6,0
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Category=C4D_Structure
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Category=C4D_None
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Width=8
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Height=40
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Offset=-4,-20
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@ -177,3 +177,4 @@ local ActMap = {
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};
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local Name = "$Name$";
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local EditCursorCommands = ["OpenDoor()", "CloseDoor()"];
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local Plane = 600;
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@ -1,7 +1,7 @@
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[DefCore]
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id=SpinWheel
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Version=6,0
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Category=C4D_Structure
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Category=C4D_None
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Width=16
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Height=16
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Offset=-8,-8
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@ -94,6 +94,7 @@ local ActMap = {
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local Name = "$Name$";
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local Touchable = 2;
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local EditCursorCommands = ["ControlUp()", "ControlDown()", "ConnectNearestDoor()"];
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local Plane = 600;
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func Definition(def)
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{
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