openclonk/src
Nicolas Hake 179498984d Upload dummy bone for boneless meshes (#1278)
As long as we're not actually using a different shader for meshes
without bones, we need to upload an identity matrix so there's defined
data in the bone slot.
2015-03-05 13:09:40 +01:00
..
c4group C4Group: Stop checking operator new return value 2015-02-13 19:46:11 +01:00
config wGL: Allow OpenGL debugging 2015-02-16 17:45:10 +01:00
control Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
editor Hide normal maps from landscape drawing texture list in editor. (#1255) 2015-02-14 23:45:16 +01:00
game wGL: Allow OpenGL debugging 2015-02-16 17:45:10 +01:00
gamescript Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
graphics Upload dummy bone for boneless meshes (#1278) 2015-03-05 13:09:40 +01:00
gui Win32: Keep GL error dialog from immediately closing 2015-02-18 23:02:34 +01:00
landscape Make C4Landscape::ForPolygon private 2015-02-23 14:00:24 +01:00
lib Upload dummy bone for boneless meshes (#1278) 2015-03-05 13:09:40 +01:00
mape Adapt mape to C4Group changes 2015-02-13 20:22:41 +01:00
netio Remove unused MSVC project files for tstc4netio and netpuncher 2014-05-25 22:47:56 +02:00
netpuncher Remove unused MSVC project files for tstc4netio and netpuncher 2014-05-25 22:47:56 +02:00
network Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
object introduce a constant for no category 2015-03-02 20:42:34 +01:00
platform Add emulation of C++14's std::make_unique 2015-02-25 23:37:04 +01:00
player Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
res Remove unused SDLMain.nib/objects.nib (was from CR Macosx port) 2015-01-01 22:13:55 +01:00
script Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
zlib Fix possible double close when attempting to open uncompressed files 2012-02-05 20:00:47 +01:00
C4Globals.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Include.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Include.h Finish DEBUGREC compile option removal 2014-05-28 03:38:11 +02:00
C4Prototypes.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Version.h.in Update license texts 2015-02-08 15:05:11 +01:00