forked from Mirrors/openclonk
Make C4Landscape::ForPolygon private
parent
344962797d
commit
5b0759952e
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@ -233,10 +233,10 @@ private:
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bool SaveInternal(C4Group &hGroup) const;
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bool SaveDiffInternal(C4Group &hGroup, bool fSyncSave) const;
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public:
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int32_t ForPolygon(int *vtcs, int length, bool (C4Landscape::*fnCallback)(int32_t, int32_t),
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C4MaterialList *mats_count = NULL, int col = 0, uint8_t *conversion_table = NULL);
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public:
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int32_t DigFreeShape(int *vtcs, int length, C4Object *by_object = NULL, bool no_dig2objects = false, bool no_instability_check = false);
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void BlastFreeShape(int *vtcs, int length, C4Object *by_object = NULL, int32_t by_player = NO_OWNER, int32_t iMaxDensity = C4M_Vehicle);
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