forked from Mirrors/openclonk
![]() * Wind generator down to 3 wood, 1 metal * Flagpole down to 3 wood, 1 metal * Sawmill down to 1 wood, 4 rock * Trees give 5 wood (that's still 2 wood with direct chopping) to make the sawmill even more efficient * Reduce maximum number of trees by ~20%, because trees tend to cause so much lag * Reduce amount of power needed by sawmill to make sure one wind generator is enough even with moderate wind conditions |
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Armory.ocd | ||
ChemicalLab.ocd | ||
Chest.ocd | ||
Compensator.ocd | ||
Elevator.ocd | ||
Flagpole.ocd | ||
Foundry.ocd | ||
Idol.ocd | ||
InventorsLab.ocd | ||
Kitchen.ocd | ||
Loom.ocd | ||
Pump.ocd | ||
Sawmill.ocd | ||
Shipyard.ocd | ||
SteamEngine.ocd | ||
StoneDoor.ocd | ||
ToolsWorkshop.ocd | ||
WindGenerator.ocd | ||
Windmill.ocd | ||
WoodenCabin.ocd |