openclonk/planet/Objects.ocd
Tobias Zwick 28e2bdbb92 fix #724: revers the order in which GetCrew(plr,index) returns the crew 2013-01-13 15:45:51 +01:00
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Animals.ocd Added model of the flightless bird 2012-11-15 15:56:40 +01:00
Clonk.ocd Fix walking animation with xdir=0 (#887) 2012-12-17 02:11:03 +01:00
Effects.ocd fix #757 - waves are blue again now 2012-10-13 16:27:15 +02:00
Environment.ocd added LargeCaveMushroom and Cave 2013-01-12 18:15:51 +01:00
Goals.ocd #374 Missing graphics: Scoreboard of Parkour and LastManStanding - Finished 2012-11-11 16:08:48 -08:00
HUD.ocd fix #724: revers the order in which GetCrew(plr,index) returns the crew 2013-01-13 15:45:51 +01:00
Helpers.ocd Added dummy object to fix script error 2012-11-15 22:07:21 +01:00
Icons.ocd nicer lightbulb graphics 2012-10-14 21:51:16 +02:00
Items.ocd Rebalance loam to require less water 2012-12-17 14:32:10 +01:00
Libraries.ocd fix #907: name of the construction site is not localized 2013-01-13 14:16:43 +01:00
Rules.ocd removing and adding Rule_NoPowerNeed while consumers are active has now the expected behavior (#828) 2012-11-10 14:19:59 +01:00
Structures.ocd Rebalanced wood usage so you need fewer trees to get a settlement started. 2012-12-17 13:52:53 +01:00
Vegetation.ocd added LargeCaveMushroom and Cave 2013-01-12 18:15:51 +01:00
Vehicles.ocd Airship: modules delete themselves when airship is removed 2012-11-12 18:09:58 -08:00