openclonk/planet/Missions.ocf/DeepSeaMining.ocs
Sven Eberhardt 05a78138a3 Add sound and music ambience object.
Also tagged the existing music as "day". Only enabled in the first three missions for now.
2015-08-29 14:11:00 -04:00
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CrystalCommunicator.ocd CreateObject/CreateObjectAbove (#1214) 2015-01-11 19:02:03 +01:00
GoalCrystalCommunicator.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
SectIntro.ocg Fix player knowledge in DeepSeaMining (#1239) 2015-01-17 23:10:55 +01:00
System.ocg CreateObject/CreateObjectAbove (#1214) 2015-01-11 19:02:03 +01:00
DescDE.rtf Deep Sea Mining moved to missions folder 2014-07-10 19:54:36 +02:00
DescUS.rtf Deep Sea Mining moved to missions folder 2014-07-10 19:54:36 +02:00
Map.c Deep Sea Mining: Skip intro when SCEN_TEST is set. 2015-07-19 10:16:02 -04:00
Scenario.txt Fix player knowledge in DeepSeaMining (#1239) 2015-01-17 23:10:55 +01:00
Script.c Add sound and music ambience object. 2015-08-29 14:11:00 -04:00
StringTblDE.txt Move "Done" achievement from individual missions to parent folder. 2014-10-03 12:17:58 +02:00
StringTblUS.txt Move "Done" achievement from individual missions to parent folder. 2014-10-03 12:17:58 +02:00
Title.jpg add some title images for scenarios 2015-06-12 21:43:17 +02:00
Title.txt Deep Sea Mining moved to missions folder 2014-07-10 19:54:36 +02:00