openclonk/planet
Sven Eberhardt 05a78138a3 Add sound and music ambience object.
Also tagged the existing music as "day". Only enabled in the first three missions for now.
2015-08-29 14:11:00 -04:00
..
Arena.ocf add lantern and smoke bomb as weapons to dark mine 2015-08-22 19:34:12 +02:00
Decoration.ocd Remove some empty graphics files. 2015-01-17 18:22:06 +01:00
Experimental.ocd make ContainBlast a property instead of DefCore entry 2015-01-15 17:46:53 +01:00
Experimental.ocf Add sound and music ambience object. 2015-08-29 14:11:00 -04:00
Graphics.ocg Add double-sided lighting also for ambient lights 2015-08-03 22:44:04 -04:00
Issues.ocf another batch of Graphics.png removals 2015-02-15 22:37:08 +01:00
Material.ocg Make Lava/DuroLava emit ambient light as a material property. (#1205) 2015-01-28 22:35:14 +01:00
Missions.ocf Add sound and music ambience object. 2015-08-29 14:11:00 -04:00
Music.ocg Add sound and music ambience object. 2015-08-29 14:11:00 -04:00
Objects.ocd Add sound and music ambience object. 2015-08-29 14:11:00 -04:00
Parkour.ocf Fix Loc_Space and allow direction parameter instead of just horizontal/vertical. 2015-07-31 00:42:01 -04:00
Sound.ocg Added to organic hit sounds by ala. 2015-08-28 16:20:16 +02:00
System.ocg Fix tree growth in skylands scenario (#750) and rework alt tree texture. 2015-08-27 23:29:06 -04:00
Tests.ocf improve the AI testing scenario 2015-08-19 08:11:43 +02:00
Tutorial.ocf remove celestial environment object in favor of scenario callback 2015-04-08 20:18:24 +02:00
Worlds.ocf acid gold mine: map script and scenario parameters 2015-08-18 18:41:26 +02:00
.gitattributes planet: Normalize line endings 2013-01-13 19:00:12 +01:00
AUTHORS update credits 2014-10-03 18:54:57 +02:00
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