openclonk/planet/Objects.ocd/Libraries.ocd
Tobias Zwick 325053410f rename script callback UpdateTransferZone to OnSynchronized (#220) 2013-12-17 23:16:11 +07:00
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AimManager.ocd fixed possible zero pointer error 2012-11-12 18:58:39 +01:00
AlignVehicleRotation.ocd Remove debug log from airship 2012-11-04 15:14:03 +01:00
Animal.ocd deleted descriptions for libraries 2012-04-15 13:13:41 +02:00
BarrelFiller.ocd Liquid Pipe System Update 2011-10-12 00:32:46 +02:00
Bars.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Base.ocd Removed TimerCall in favour of AddTimer script implementation 2012-05-05 12:09:44 +02:00
CarryHeavy.ocd Fixed carry-heavy library from inserting items into ground on drop 2012-08-07 12:30:35 -07:00
ClonkControl.ocd clean up files, make non-transparent textures high-quality JPEGs 2013-05-26 16:48:12 +02:00
Constructor.ocd Added new construction site sign graphics. 2013-11-11 02:24:20 +07:00
DoorControl.ocd descriptions for structures 2012-04-15 13:13:14 +02:00
ElevatorControl.ocd rewritten elevator case to be less hacky and adjusted its power-consumption-behavior 2012-11-03 16:17:30 +01:00
Flag.ocd Fix double-add of flags to linked flags list if flags make up a circle with an even number of elements >2. This would cause an error message somewhere in the power system. 2013-10-06 11:47:32 +02:00
Goal.ocd rename script callback UpdateTransferZone to OnSynchronized (#220) 2013-12-17 23:16:11 +07:00
GoldSeller.ocd adapted Flash particle and usages to new particle system 2013-11-26 21:24:57 +01:00
HUDAdapter.ocd when loading (f.e. bow and musket) the inventory slot displays a small loading bar 2012-07-05 20:09:32 +02:00
HasExtraSlot.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
LadderClimb.ocd Make Eclipse happy by changing some zeros to nils and stuff 2013-05-26 00:01:08 +02:00
LadderControl.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Map.ocd Added some helper functions to Library_Map 2013-03-26 00:46:50 +01:00
MeleeWeapons.ocd removed some commented-out particle creations 2013-11-26 21:25:05 +01:00
Ownable.ocd Fix flag ownership change to allies when original owner dies. 2013-03-02 23:38:29 +01:00
Plants.ocd split up Plants library into crop (harvestable), tree (choppable) and plant (plant reproduction) 2013-12-05 11:23:22 +07:00
Power.ocd tried to refactor pump 2013-05-27 21:51:26 +02:00
PowerConsumer.ocd removing and adding Rule_NoPowerNeed while consumers are active has now the expected behavior (#828) 2012-11-10 14:19:59 +01:00
PowerProducer.ocd Implemented IsPowerConsumer/Producer callback in corresponding libraries 2012-03-01 20:56:44 +01:00
Producer.ocd Auto-unstick produced vehicles from landscape by moving them upwards a bit. 2013-10-05 16:11:03 +02:00
RopePhysics.ocd Script: Get/SetGravity use 1/100 px/tick^2 instead of 1/500 2012-07-15 22:42:17 +02:00
Scoreboard.ocd #374 Missing graphics: Scoreboard of Parkour and LastManStanding - Finished 2012-11-11 16:08:48 -08:00
Stackable.ocd LibraryStackable supports infinite stack counts for tutorials, AI enemies, etc. 2013-02-09 13:35:17 +01:00
Structure.ocd added Rule_EnergyBarsAboveStructures and adjusted Krakatoa to use that 2013-01-22 18:44:29 +01:00
Tank.ocd Liquid Pipe System Update 2011-10-12 00:32:46 +02:00