removed some commented-out particle creations

stable-5.4
David Dormagen 2013-11-23 13:52:27 +01:00
parent f032dea85e
commit ef11d1d272
2 changed files with 0 additions and 5 deletions

View File

@ -126,10 +126,6 @@ func FxCheckStuckTimer(_, effect)
func FxSparkleTimer(_, effect)
{
//var x=RandomX(-4, 4);
//var p="ItemSpark";
//if(Random(2)) p="ItemSparkA";
//CreateParticle(p, x, (4-Abs(x))/2, -x/2, -3, 40, RGBa(50,50,150+Random(100), 200), nil);
CreateParticleEx("ItemSpark", PV_Random(0, GetXDir()/10), PV_Random(0, GetYDir()/10), GetXDir(), GetYDir(), 36, ItemSpark_particle, 5);
CreateParticleEx("ItemSpark", PV_Random(0, GetXDir()/10), PV_Random(0, GetYDir()/10), GetXDir(), GetYDir(), 20, ItemSpark_particle_additive, 5);

View File

@ -92,7 +92,6 @@ func FxIntWeaponChargeTimer(pTarget, effect, iEffectTime)
y=-Sin(step, 6)-3;
if(GetChargeType() == L_WN_down) y*=-1;
if(pTarget->GetDir() == DIR_Left) x *= -1;
CreateParticle("Blast", x, y, 0, 0, 20);
var strength = 0;
if(iEffectTime <= GetStrikeTime())