openclonk/planet/Objects.ocd/Libraries.ocd/Flag.ocd
Sven Eberhardt fbdd4f7d6b Fix double-add of flags to linked flags list if flags make up a circle with an even number of elements >2. This would cause an error message somewhere in the power system.
e.g.:
for (var a=0; a<360; a+=360/18) CreateObject(WindGenerator,Sin(a,450)+500,Cos(a,450)+500,player);

The algorithm is still weird. Why are three lists needed to traverse the graph of connected flags?
2013-10-06 11:47:32 +02:00
..
ConstructionPreviewer.ocd Flagpole construction: Show arrows pointing to neighboured flags that would be connected if the flagpole were built there. 2013-06-22 20:01:51 +02:00
Helpers.ocd/System.ocg Fix script errors in scenarios that don't load Objects.ocd 2013-03-19 19:27:19 +01:00
Marker.ocd removed ColorByOwner entry of the flag-marker to suppress warning 2013-05-26 15:21:16 +02:00
DefCore.txt Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Graphics.png first version of flagpole and flag-libraries added 2011-06-18 15:22:34 +02:00
Script.c Fix double-add of flags to linked flags list if flags make up a circle with an even number of elements >2. This would cause an error message somewhere in the power system. 2013-10-06 11:47:32 +02:00