openclonk/planet/Objects.ocd/Structures.ocd/Flagpole.ocd
Maikel de Vries c00a8cf3c3 fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
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DefCore.txt update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Graphics.mesh Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Graphics.png first version of flagpole and flag-libraries added 2011-06-18 15:22:34 +02:00
NeutralFlagBanner.png Added BaseRespawn rule and neutral flagpoles to be used for consistent respawn handling in all missions. 2014-09-22 19:21:28 +02:00
Scene.material Added BaseRespawn rule and neutral flagpoles to be used for consistent respawn handling in all missions. 2014-09-22 19:21:28 +02:00
Script.c fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
SettlementFlag.png Added 3D graphics for settlement flagpole 2011-09-09 15:20:21 -07:00
SettlementFlag.skeleton Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
SettlementFlagBanner.png Low-res flag-banner to reduce moire effect 2012-03-18 06:25:22 -07:00
StringTblDE.txt Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
StringTblUS.txt Add editor prop for neutral flagpoles 2016-11-20 13:14:59 -05:00