openclonk/src/gui
David Dormagen ba2cf8f096 fix incorrect clipping in script GUI windows (#1592)
I am not sure why the 'isMainWindow' was there. It wasn't there in 7319f7b3cc and got introduced in the major rework in 049088be78 - I guess it was just an oversight that was not noticed because usually the UI windows have the text or other things that need to scroll on a deeper level.

Anyway, checking whether the window is a script-root window does not make any sense as far as I can see now.
2016-01-12 22:18:57 +01:00
..
C4ChatDlg.cpp moved sounds into subfolders 2015-12-13 22:14:55 +01:00
C4ChatDlg.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4DownloadDlg.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4DownloadDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4FileSelDlg.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4FileSelDlg.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Folder.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Folder.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4GameDialogs.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4GameDialogs.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4GameLobby.cpp Remove C4RTF 2015-12-29 17:51:43 +01:00
C4GameLobby.h Lobby ready button: Prevent message spam, improve icon updating and some small fixes. 2015-11-21 23:58:40 -05:00
C4GameMessage.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameMessage.h Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
C4GameOptions.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameOptions.h Don't force league settings on scenario parameters if league is enabled during single player scenario selection (#1120). 2014-10-03 21:25:25 +02:00
C4GameOverDlg.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameOverDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4GfxErrorDlg.cpp Win32: Keep GL error dialog from immediately closing 2015-02-18 23:02:34 +01:00
C4GfxErrorDlg.h Add copyright header to files that were missing it 2015-02-16 18:40:52 +01:00
C4Gui.cpp Enable immediate tooltips on mouse-over-event for unlabeled icons in lobby and scenario selection (#1132). 2015-12-06 21:03:54 -05:00
C4Gui.h Remove C4Video, StdVideo 2015-12-28 11:43:41 +01:00
C4GuiButton.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiCheckBox.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiComboBox.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiContainers.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiDialogs.cpp Enable immediate tooltips on mouse-over-event for unlabeled icons in lobby and scenario selection (#1132). 2015-12-06 21:03:54 -05:00
C4GuiEdit.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiLabels.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiListBox.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiMenu.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiTabular.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4KeyboardInput.cpp Handle key-up events corresponding to keys that were down even if scope is not matched #1145 2016-01-09 00:19:38 -04:00
C4KeyboardInput.h Handle key-up events corresponding to keys that were down even if scope is not matched #1145 2016-01-09 00:19:38 -04:00
C4LoaderScreen.cpp Create mipmaps only for static textures that are expected to be zoomed 2015-09-18 21:10:39 -04:00
C4LoaderScreen.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4MainMenu.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4MainMenu.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Menu.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Menu.h Make MouseInput, MouseEnter and MouseLeave public in GUI elements. 2015-09-03 22:42:29 -04:00
C4MessageBoard.cpp Fix C4MessageBoard key binding lifetime 2016-01-01 16:24:43 +01:00
C4MessageBoard.h Fix C4MessageBoard key binding lifetime 2016-01-01 16:24:43 +01:00
C4MessageInput.cpp Fix /todo as network client. 2016-01-09 21:42:32 -05:00
C4MessageInput.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4MouseControl.cpp Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
C4MouseControl.h CustomGUIs: major rework of layouting & controls; better integration of C4GUI 2014-10-11 11:29:02 +02:00
C4PlayerInfoListBox.cpp Add "ready" button for clients in game lobby. 2015-11-18 22:49:59 -05:00
C4PlayerInfoListBox.h Make MouseInput, MouseEnter and MouseLeave public in GUI elements. 2015-09-03 22:42:29 -04:00
C4Scoreboard.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Scoreboard.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4ScriptGuiWindow.cpp fix incorrect clipping in script GUI windows (#1592) 2016-01-12 22:18:57 +01:00
C4ScriptGuiWindow.h C4ScriptGuiWindow: fix copyright header 2015-09-29 19:13:12 +02:00
C4Startup.cpp Create mipmaps only for static textures that are expected to be zoomed 2015-09-18 21:10:39 -04:00
C4Startup.h Remove several instances of disabled legacy code 2015-01-18 22:59:45 +01:00
C4StartupAboutDlg.cpp Get rid of FMOD 2015-10-12 17:34:26 +02:00
C4StartupAboutDlg.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4StartupMainDlg.cpp main menu: limit player selection to one player (#1529) 2016-01-11 18:33:08 -08:00
C4StartupMainDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4StartupNetDlg.cpp C4Game: Turn some owned pointers into std::unique_ptr 2015-12-28 11:43:37 +01:00
C4StartupNetDlg.h Fix possible race condition on update check in network game list. 2014-10-05 15:11:06 +02:00
C4StartupOptionsDlg.cpp remove windows-specific fonts from default font list on linux and mac (#1573) 2016-01-10 20:51:17 -08:00
C4StartupOptionsDlg.h Make MouseInput, MouseEnter and MouseLeave public in GUI elements. 2015-09-03 22:42:29 -04:00
C4StartupPlrSelDlg.cpp Allow to only select a single player in the menu (#1529) 2016-01-11 18:28:23 -08:00
C4StartupPlrSelDlg.h Allow to only select a single player in the menu (#1529) 2016-01-11 18:28:23 -08:00
C4StartupScenSelDlg.cpp Remove C4RTF 2015-12-29 17:51:43 +01:00
C4StartupScenSelDlg.h Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4UpdateDlg.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4UpdateDlg.h Include config.h only from PlatformAbstraction.h 2015-12-28 18:50:31 +01:00
C4UpperBoard.cpp C4UpperBoard: Remove empty Default/Clear 2015-12-28 11:43:38 +01:00
C4UpperBoard.h C4UpperBoard: Remove empty Default/Clear 2015-12-28 11:43:38 +01:00