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C4Client.cpp
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4Client.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4GameControlNetwork.cpp
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Rename BoundBy to Clamp
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2015-02-12 23:05:55 +01:00 |
C4GameControlNetwork.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4InteractiveThread.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4InteractiveThread.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4League.cpp
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Remember league login name and password token.
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2014-05-18 15:10:00 +02:00 |
C4League.h
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Remember league login name and password token.
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2014-05-18 15:10:00 +02:00 |
C4NetIO.cpp
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Fix hanging network thread due to timing calculation errors in UDP network class.
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2014-05-18 13:41:47 +02:00 |
C4NetIO.h
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StdScheduler: Split into StdSchedulerWin32/StdSchedulerPoll/StdSchedulerMac
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2014-01-23 17:53:40 +01:00 |
C4Network2.cpp
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Rename BoundBy to Clamp
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2015-02-12 23:05:55 +01:00 |
C4Network2.h
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4Network2Client.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Client.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Dialogs.cpp
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Rename BoundBy to Clamp
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2015-02-12 23:05:55 +01:00 |
C4Network2Dialogs.h
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Move C4ApplicationSec1Timer to StdScheduler.h
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2015-01-03 21:06:25 +01:00 |
C4Network2Discover.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Discover.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2IO.cpp
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Remove a superfluous endianness test
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2015-02-11 20:41:35 +01:00 |
C4Network2IO.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2IRC.cpp
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4Network2IRC.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Players.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Players.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Reference.cpp
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Added script functions SetLeagueProgressData, GetLeagueProgressData, GetLeagueScore and SetLeaguePerformance.
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2014-04-20 15:33:36 +02:00 |
C4Network2Reference.h
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seperate update server from masterserver
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2014-10-04 22:50:46 +02:00 |
C4Network2Res.cpp
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4Network2Res.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2ResDlg.cpp
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4Network2Stats.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Stats.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2UPnP.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2UPnPDummy.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2UPnPLinux.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2UPnPWin32.cpp
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Ship a fallback natupnp.h
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2014-08-03 21:48:53 +02:00 |
C4Packet2.cpp
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reduce version numbering from x.y.z (x does never changes) to y.z
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2014-12-12 21:57:52 +01:00 |
C4PacketBase.h
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Added custom scenario parameters (SCENPAR_*).
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2014-09-23 23:02:52 +02:00 |