openclonk/src/network
Nicolas Hake e21a5bdd44 Rename BoundBy to Clamp
"BoundBy" sounds like a predicate. "Clamp" is a common function name for
the operation in graphics processing, so it should be familiar to users.
2015-02-12 23:05:55 +01:00
..
C4Client.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Client.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4GameControlNetwork.cpp Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
C4GameControlNetwork.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4InteractiveThread.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4InteractiveThread.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4League.cpp Remember league login name and password token. 2014-05-18 15:10:00 +02:00
C4League.h Remember league login name and password token. 2014-05-18 15:10:00 +02:00
C4NetIO.cpp Fix hanging network thread due to timing calculation errors in UDP network class. 2014-05-18 13:41:47 +02:00
C4NetIO.h StdScheduler: Split into StdSchedulerWin32/StdSchedulerPoll/StdSchedulerMac 2014-01-23 17:53:40 +01:00
C4Network2.cpp Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
C4Network2.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Network2Client.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Client.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Dialogs.cpp Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
C4Network2Dialogs.h Move C4ApplicationSec1Timer to StdScheduler.h 2015-01-03 21:06:25 +01:00
C4Network2Discover.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Discover.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2IO.cpp Remove a superfluous endianness test 2015-02-11 20:41:35 +01:00
C4Network2IO.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2IRC.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Network2IRC.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Players.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Players.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Reference.cpp Added script functions SetLeagueProgressData, GetLeagueProgressData, GetLeagueScore and SetLeaguePerformance. 2014-04-20 15:33:36 +02:00
C4Network2Reference.h seperate update server from masterserver 2014-10-04 22:50:46 +02:00
C4Network2Res.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Network2Res.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2ResDlg.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Network2Stats.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2Stats.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2UPnP.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2UPnPDummy.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2UPnPLinux.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Network2UPnPWin32.cpp Ship a fallback natupnp.h 2014-08-03 21:48:53 +02:00
C4Packet2.cpp reduce version numbering from x.y.z (x does never changes) to y.z 2014-12-12 21:57:52 +01:00
C4PacketBase.h Added custom scenario parameters (SCENPAR_*). 2014-09-23 23:02:52 +02:00