openclonk/src
Julius Michaelis 5ef3991e7b console mode: Make CStdWindow::Init succeed
This solves the problem introduced with "Fix stable branch compile errors".
2011-02-11 15:26:53 +01:00
..
c4group Fix update procedure on Windows 2010-12-26 20:49:04 +01:00
config win32: Default to current desktop display settings (#484, #493) 2011-01-20 15:43:19 +01:00
control fixed #536: Gamepad: zooming with buttons needs several clicking 2010-12-15 02:16:24 +01:00
editor fix OpenGL drawing after a new context has been created (#450) 2010-12-03 20:18:36 +01:00
game crew: Default Infocores without Physical information to the Clonks defaults 2011-02-10 15:33:12 +01:00
gui win32: Default to current desktop display settings (#484, #493) 2011-01-20 15:43:19 +01:00
lib Flush stdout after every log line even without a terminal 2011-02-04 00:15:52 +01:00
netio Rerun astyle with missing \ added 2010-03-28 20:58:01 +02:00
netpuncher Rerun astyle with missing \ added 2010-03-28 20:58:01 +02:00
network fix: Version information from masterserver is correctly parsed 2010-12-27 01:07:59 +01:00
platform console mode: Make CStdWindow::Init succeed 2011-02-11 15:26:53 +01:00
res Update XPM icon from CZ to OC 2010-12-10 23:42:00 +01:00
script Script: == works when one side is an object with proplist type label 2011-01-15 23:03:01 +01:00
tinyxml Fix seperate->separate everywhere 2010-04-01 23:08:06 +02:00
zlib Fix warnings in gzio 2010-03-27 15:43:36 +01:00
C4Application.cpp Only select display modes with the configured color depth 2011-01-31 14:37:32 +01:00
C4Application.h console mode: Move keyboard input to CStdInProc, make it compile again 2011-02-08 22:51:23 +01:00
C4FullScreen.cpp sdl: update for refresh rate API changes 2011-01-24 23:32:51 +01:00
C4FullScreen.h Reformat everything according to style guidelines 2010-03-28 19:58:21 +02:00
C4Game.cpp Don't reset progress bar when starting to load definitions 2010-12-29 17:00:13 +01:00
C4Game.h Rewrite ParseCommandLine to work on argc/argv instead of a single string 2010-10-04 21:39:19 +02:00
C4Globals.cpp Allow IDs longer than 4 characters 2010-01-25 16:57:57 +01:00
C4GraphicsSystem.cpp Move C4GraphicsSystem::SetGamma and friends to CStdDDraw 2010-10-01 23:36:48 +02:00
C4GraphicsSystem.h Move C4GraphicsSystem::SetGamma and friends to CStdDDraw 2010-10-01 23:36:48 +02:00
C4Include.cpp Reorganize C4Include.h and Standard.h 2010-01-02 01:11:54 +01:00
C4Include.h Added C4Game.h to C4Include.h again. Sorry, I definetely can't live without it. 2010-08-03 21:55:49 +01:00
C4Prototypes.h Split out viewport stuff from C4GraphicsSystem to a new C4ViewportList 2010-09-29 03:44:05 +02:00
C4Version.h.in Version: Reduce version number from five numbers to four 2010-09-25 00:43:30 +02:00
C4WinMain.cpp win32: Do not throw exceptions from WinMain 2011-01-02 03:50:06 +01:00