openclonk/planet/Sound.ocg
Maikel de Vries 2ac4f2aa97 move windmill defense sounds to general folder
So that other rounds can use them as well.
2017-01-03 18:16:32 +01:00
..
Animals.ocg fix playing mooq sounds and move sounds to Sound.ocg 2016-03-06 10:37:29 +01:00
Clonk.ocg move windmill defense sounds to general folder 2017-01-03 18:16:32 +01:00
Environment.ocg add vine as new vegetation object 2016-04-11 21:10:04 +02:00
Fire.ocg add blast sound variations by K-Pone 2016-04-10 13:09:25 +02:00
Hits.ocg Merge remote-tracking branch 'github/pull/11' 2016-02-09 22:18:49 +01:00
Liquids.ocg Add sound (by ala) for water and acid rain 2016-03-23 13:32:36 +01:00
Objects.ocg turn musket into blunderbuss 2016-08-22 16:32:48 +02:00
Structures.ocg move ejection pop sound to structures subfolder 2016-04-10 12:26:34 +02:00
UI.ocg move windmill defense sounds to general folder 2017-01-03 18:16:32 +01:00
Version.txt increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
authors.txt move windmill defense sounds to general folder 2017-01-03 18:16:32 +01:00