openclonk/planet/Objects.ocd
Clonkonaut fc9a25d215 Fixed fuse positioning when creating a new one.
Fuses were created at 0,0 and everything looked ugly!
2017-01-03 22:45:20 +01:00
..
Animals.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Clonk.ocd #1710: Remove logs for debugging 2016-12-25 19:21:16 +01:00
Effects.ocd Remove extinguished flames. 2016-12-27 22:51:44 +01:00
Environment.ocd Add earthquake user action 2016-12-28 08:53:57 -04:00
Goals.ocd fix construction goal (#1866) 2016-12-16 21:02:45 +01:00
HUD.ocd remove LifeCheck effects from progress bars 2016-12-17 17:26:11 +01:00
Helpers.ocd Allow non-editor collection of objects by dialogue helper object 2017-01-01 17:00:57 -05:00
Icons.ocd add icons for buying and selling 2017-01-03 17:56:03 +01:00
Items.ocd Fixed fuse positioning when creating a new one. 2017-01-03 22:45:20 +01:00
Libraries.ocd Control: Format scripts 2017-01-03 18:04:10 +01:00
Rules.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Structures.ocd Add basement width editor property 2017-01-01 12:46:23 -05:00
System.ocg objects on fire inflame inflammable materials 2016-06-03 22:08:14 +02:00
Vegetation.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Vehicles.ocd Made airplane touchable (#1663). 2017-01-03 22:04:48 +01:00
normal_map.material Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00
normal_map_fragment.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00
normal_map_vertex.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00