Add earthquake user action

ipv6
Sven Eberhardt 2016-12-27 10:02:40 -04:00
parent bdb3118309
commit b0429bdbcd
6 changed files with 35 additions and 1 deletions

View File

@ -132,3 +132,25 @@ protected func FxIntEarthquakeTimer(object target, effect, int time)
/*-- Proplist --*/
local Name = "$Name$";
/* Editor */
public func Definition(def, ...)
{
UserAction->AddEvaluator("Action", "Disasters", "$LaunchEarthquake$", "$LaunchEarthquakeHelp$", "launch_earthquake", [def, def.EvalAct_LaunchEarthquake], { Strength={Function="int_constant", Value=50} }, { Type="proplist", Display="{{Position}}, {{Strength}}", EditorProps = {
Position = new UserAction.Evaluator.Position { EditorHelp="$PositionHelp$" },
Strength = new UserAction.Evaluator.Integer { Name="$Strength$", EditorHelp="$StrengthHelp$" },
} } );
}
private func EvalAct_LaunchEarthquake(proplist props, proplist context)
{
// Earthquake through user action
var position = UserAction->EvaluatePosition(props.Position, context);
var strength = UserAction->EvaluateValue("Integer", props.Strength, context);
if (strength > 0)
{
LaunchEarthquake(position[0], position[1], strength);
}
}

View File

@ -1 +1,6 @@
Name=Erdbeben
LaunchEarthquake=Erdbeben
LaunchEarthquakeHelp=Laesst die Erde wackeln, Objekte schleudern und lose Materialien herunter fallen.
PositionHelp=Wo die Erde wackelt.
Strength=Staerke
StrengthHelp=Radius und Staerke des Wackelns.

View File

@ -1 +1,6 @@
Name=Earthquake
LaunchEarthquake=Earthquake
LaunchEarthquakeHelp=Shakes the ground, flings objects and drops loose materials.
PositionHelp=Where the earth shakes.
Strength=Strength
StrengthHelp=Radius and strength of the shaking.

View File

@ -26,7 +26,7 @@ local EvaluatorDefs;
local DefinitionPriority=99;
// Localized group names
local GroupNames = { Structure="$Structure$", Game="$Game$", Ambience="$Ambience$" };
local GroupNames = { Structure="$Structure$", Game="$Game$", Ambience="$Ambience$", Disasters="$Disasters$" };
// Storage for global user variables
static g_UserAction_global_vars;

View File

@ -15,6 +15,7 @@ UserAny=Wert
Default=Standard
Structure=Gebaeude
Game=Spiel
Disasters=Katastrophen
None=Nichts
Noone=Niemand
AllPlayers=Alle Spieler

View File

@ -15,6 +15,7 @@ UserAny=Value
Default=Default
Structure=Structure
Game=Game
Disasters=Disasters
None=Nothing
Noone=Noone
AllPlayers=All players