openclonk/src/control
Sven Eberhardt 92e03d8fdd Remove unused variable in C4ControlScript::Execute() 2016-02-02 21:51:51 -05:00
..
C4Control.cpp Remove unused variable in C4ControlScript::Execute() 2016-02-02 21:51:51 -05:00
C4Control.h Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4GameControl.cpp Rename BoundBy to Clamp 2015-02-12 23:05:55 +01:00
C4GameControl.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4GameParameters.cpp Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects. 2016-01-23 21:19:22 -05:00
C4GameParameters.h Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects. 2016-01-23 21:19:22 -05:00
C4GameSave.cpp Remove C4RTF 2015-12-29 17:51:43 +01:00
C4GameSave.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4PlayerControl.cpp Merge script branch 2016-01-31 21:51:58 +01:00
C4PlayerControl.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4PlayerInfo.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4PlayerInfo.h Added script functions SetLeagueProgressData, GetLeagueProgressData, GetLeagueScore and SetLeaguePerformance. 2014-04-20 15:33:36 +02:00
C4PlayerInfoConflicts.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Record.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Record.h Remove arbitrary inline forward declarations of StdBuf (and derivatives) 2015-12-29 21:42:46 +01:00
C4RoundResults.cpp Simplify construction of C4AulParSets 2016-01-25 00:00:57 +01:00
C4RoundResults.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Teams.cpp Fix automatic engine detection of melee-like scenarios to allow team selection. 2016-01-24 22:13:21 -05:00
C4Teams.h Implement GetStartupTeamCount() script function (#1246). 2015-09-06 23:29:22 -04:00