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C4Control.cpp
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Remove unused variable in C4ControlScript::Execute()
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2016-02-02 21:51:51 -05:00 |
C4Control.h
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Remove a bunch of dead code, mostly player control related
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2016-02-03 03:17:23 +01:00 |
C4GameControl.cpp
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Rename BoundBy to Clamp
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2015-02-12 23:05:55 +01:00 |
C4GameControl.h
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4GameParameters.cpp
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Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects.
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2016-01-23 21:19:22 -05:00 |
C4GameParameters.h
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Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects.
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2016-01-23 21:19:22 -05:00 |
C4GameSave.cpp
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Remove C4RTF
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2015-12-29 17:51:43 +01:00 |
C4GameSave.h
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4PlayerControl.cpp
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Merge script branch
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2016-01-31 21:51:58 +01:00 |
C4PlayerControl.h
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Remove a lot of disabled legacy code, round 2
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2015-03-25 20:02:53 +01:00 |
C4PlayerInfo.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4PlayerInfo.h
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Added script functions SetLeagueProgressData, GetLeagueProgressData, GetLeagueScore and SetLeaguePerformance.
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2014-04-20 15:33:36 +02:00 |
C4PlayerInfoConflicts.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4Record.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4Record.h
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Remove arbitrary inline forward declarations of StdBuf (and derivatives)
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2015-12-29 21:42:46 +01:00 |
C4RoundResults.cpp
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Simplify construction of C4AulParSets
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2016-01-25 00:00:57 +01:00 |
C4RoundResults.h
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4Teams.cpp
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Fix automatic engine detection of melee-like scenarios to allow team selection.
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2016-01-24 22:13:21 -05:00 |
C4Teams.h
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Implement GetStartupTeamCount() script function (#1246).
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2015-09-06 23:29:22 -04:00 |