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C4InputValidation.cpp
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2013-12-23 13:03:19 +01:00
C4InputValidation.h
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2013-12-23 13:03:19 +01:00
C4Log.cpp
Win32: Don't write log to stdout in GUI apps
2015-02-19 13:02:16 +01:00
C4Log.h
Move shader logging into separate file and log only in editor mode ( #1209 )
2015-01-03 17:53:59 +01:00
C4LogBuf.cpp
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2013-12-23 13:03:19 +01:00
C4LogBuf.h
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2013-12-23 13:03:19 +01:00
C4Markup.cpp
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2013-12-23 13:03:19 +01:00
C4Markup.h
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2013-12-23 13:03:19 +01:00
C4NameList.cpp
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2013-12-23 13:03:19 +01:00
C4NameList.h
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2013-12-23 13:03:19 +01:00
C4RTF.cpp
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2013-12-23 13:03:19 +01:00
C4RTF.h
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2013-12-23 13:03:19 +01:00
C4Random.cpp
Move FixedRandom to C4Random.cpp
2014-04-19 19:02:21 +02:00
C4Random.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4Real.cpp
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2013-12-23 13:03:19 +01:00
C4Real.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4Rect.cpp
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2013-12-23 13:03:19 +01:00
C4Rect.h
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2013-12-23 13:03:19 +01:00
C4SimpleLog.cpp
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2013-12-23 13:03:19 +01:00
C4Stat.cpp
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2013-12-23 13:03:19 +01:00
C4Stat.h
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2013-12-23 13:03:19 +01:00
PathFinder.cpp
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2013-12-23 13:03:19 +01:00
PathFinder.h
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2013-12-23 13:03:19 +01:00
SHA1.h
Replace OpenSSL SHA1 implementation with one copied from boost/uuid
2011-01-10 21:30:40 +01:00
Standard.cpp
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
Standard.h
Fix potential buffer overflow in ssprintf
2015-02-12 23:55:38 +01:00
StdAdaptors.h
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2013-12-23 13:03:19 +01:00
StdBuf.cpp
MinGW: Use __mingw_vasprintf if available
2014-03-25 23:20:34 +01:00
StdBuf.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
StdColors.h
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
StdCompiler.cpp
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
StdCompiler.h
Reorder some declarations and initializations to avoid order mismatch
2015-02-04 22:12:42 +01:00
StdMesh.cpp
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
StdMesh.h
Restructuring of StdMeshSkeleton::MirrorAnimation
2015-01-07 22:48:04 +01:00
StdMeshLoader.h
Fix reloading of skeletons ( #1180 )
2015-01-06 18:35:16 +01:00
StdMeshLoaderBinary.cpp
Fix assertion failure when definition to append/include does not exist
2015-01-06 19:33:33 +01:00
StdMeshLoaderBinaryChunks.cpp
Fix memory leak on CID_Animation_BaseInfo mesh chunk type.
2015-02-08 12:35:45 +01:00
StdMeshLoaderBinaryChunks.h
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2013-12-23 13:03:19 +01:00
StdMeshLoaderDataStream.h
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2013-12-23 13:03:19 +01:00
StdMeshLoaderXml.cpp
Append and include skeletons ( #1180 )
2015-01-06 18:25:08 +01:00
StdMeshMaterial.cpp
Fix a few warnings in Win64 build.
2015-01-25 16:43:51 +01:00
StdMeshMaterial.h
Remove unused private field StdMeshMaterialShader::Type
2015-02-11 20:48:18 +01:00
StdMeshMath.cpp
Fix a few warnings in Win64 build.
2015-01-25 16:43:51 +01:00
StdMeshMath.h
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2013-12-23 13:03:19 +01:00
StdMeshUpdate.cpp
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
StdMeshUpdate.h
Append and include skeletons ( #1180 )
2015-01-06 18:25:08 +01:00
StdResStr2.cpp
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2013-12-23 13:03:19 +01:00