forked from Mirrors/openclonk
Remove unused private field StdMeshMaterialShader::Type
We'll keep the parameter just in case we'll ever need the info.issue1247
parent
2d1e4caabc
commit
ea354218bb
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@ -141,8 +141,9 @@ public:
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class StdMeshMaterialShader
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{
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public:
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StdMeshMaterialShader(const char* filename, const char* name, const char* language, StdMeshMaterialShaderType type, const char* code):
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Filename(filename), Name(name), Language(language), Type(type), Code(code) {}
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StdMeshMaterialShader(const char* filename, const char* name, const char* language, StdMeshMaterialShaderType /* type */, const char* code):
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Filename(filename), Name(name), Language(language), Code(code)
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{}
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const char* GetFilename() const { return Filename.getData(); }
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const char* GetCode() const { return Code.getData(); }
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@ -151,7 +152,6 @@ private:
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StdCopyStrBuf Filename;
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StdCopyStrBuf Name;
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StdCopyStrBuf Language;
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StdMeshMaterialShaderType Type;
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StdCopyStrBuf Code;
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};
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