Commit Graph

  • 9dc91c66c4 Set default icon for GTK windows Armin Burgmeier 2009-08-15 12:22:52 -0400
  • 5cdb83d433 Mesh: Make StdMeshError copyable Günther Brammer 2009-08-13 23:12:31 +0200
  • a28a6621da shuffle the #includes around a bit Günther Brammer 2009-08-12 22:03:50 +0200
  • 2f505e2bc2 Fix buffer overflow in SetGamma when using an undefined gamma ramp Günther Brammer 2009-08-12 19:55:51 +0200
  • 7621c97b92 Remove backward compatibility to very old saved C4ValueLists Günther Brammer 2009-08-12 19:55:09 +0200
  • b46f4696e9 Split C4Rect out to its own source file Günther Brammer 2009-08-14 01:46:32 +0200
  • 52fe574835 SDL: Two clicks only interpreted as double click when x and y distance does not exceed 2 pixels Martin Plicht 2009-08-12 18:55:13 +0200
  • df6010a148 merge Sven Eberhardt 2009-08-12 17:27:43 +0200
  • 4db8b6c0a7 move C4PlayerControl.cpp/.h Sven Eberhardt 2009-08-12 16:45:45 +0200
  • 9d20fa8fe8 Mac: Exposé fix Martin Plicht 2009-08-12 14:30:48 +0200
  • 5c4248b0a8 Mac: Implement CStdApp::MessageDialog and Copy & Paste Martin Plicht 2009-08-12 14:17:36 +0200
  • 527d833b19 Mac: Enable Key Repeat Martin Plicht 2009-08-12 14:16:35 +0200
  • 1dd67cdeff Mac: SDL-Startup code changed so that scenarios can be passed as arguments Martin Plicht 2009-08-12 14:15:02 +0200
  • 08479b6cfd Put Mac-specific stuff into MacUtility namespace Martin Plicht 2009-08-12 14:13:16 +0200
  • 921c174841 cmake: Disable test for DX SDK if USE_DIRECTX is false Nicolas Hake 2009-08-13 18:09:00 +0200
  • 4f18edec4c g++: Build fixes Nicolas Hake 2009-08-13 17:22:03 +0200
  • 472efc26be cmake: Fix config.h definition errors Nicolas Hake 2009-08-13 17:13:56 +0200
  • 3bcfebf1f7 Fixed potential format string exploit with user-defined death messages Nicolas Hake 2009-08-13 10:32:09 +0200
  • 276a5abfed Removed default-this object parameter from a lot of functions Nicolas Hake 2009-08-12 22:44:09 +0200
  • 0deb014cf0 merge Tobias Zwick 2009-08-12 16:33:55 +0200
  • 0a86ab4331 crew selector hud - without update, without click functionality Tobias Zwick 2009-08-12 16:32:38 +0200
  • 1286f8d3ce msvc: Use source folders in project Nicolas Hake 2009-08-12 15:15:05 +0200
  • 7b83f7a8fc Use lists for platform-specific source files instead of string interpolation Nicolas Hake 2009-08-12 15:01:14 +0200
  • 3a202230a2 fix for FindObject and ObjectCount Tobias Zwick 2009-08-12 15:04:59 +0200
  • 4211ce15f4 cleanup: script function CrewMember(obj) is obsolete Tobias Zwick 2009-08-12 10:58:55 +0200
  • 4b6f1ec264 crash fix Sven Eberhardt 2009-08-11 23:12:36 +0200
  • 5be69fa1d0 merge the move-all-files branch Günther Brammer 2009-08-10 18:17:26 +0200
  • 572d00c32e Move all source files Günther Brammer 2009-08-10 17:59:18 +0200
  • 63311823c6 merge main branch into PlrCtrl branch (currently crashing) Sven Eberhardt 2009-08-10 16:48:25 +0200
  • 81e9b612b1 merge main branch into PlrCtrl branch Sven Eberhardt 2009-08-10 16:07:14 +0200
  • 6f4ca1cb2d Fixed the redefinition warnings of CMake ModernClonker 2009-08-09 14:04:27 +0200
  • b73009e65b Cleanup Günther Brammer 2009-08-05 00:53:38 +0200
  • 12ddf2b889 Changed indentation of StdMesh*.{h,cpp} from spaces to tabs Armin Burgmeier 2009-08-01 15:36:13 -0400
  • b4788cf433 Fixed a missing semicolon in C4Script.cpp (#35) Armin Burgmeier 2009-08-01 15:07:21 -0400
  • 4c186f821c Changed a lot of StdStrBuf to StdCopyStrBuf so that the solution compiles with MSVC Mark Haßelbusch 2009-07-28 23:19:09 +0200
  • b0187a2aec Stub CStdD3D::PerformMesh Nicolas Hake 2009-07-29 14:17:30 +0200
  • 220c4d2945 MSVC: Add strtof function Nicolas Hake 2009-07-28 14:40:31 +0200
  • 93808be052 Fixed M_PI error in MSVC build Mark Haßelbusch 2009-07-28 13:58:19 +0200
  • 43b7150161 [win32] Fix segfault on exit Nicolas Hake 2009-07-28 13:39:22 +0200
  • b5796d6a08 Take Zoom into account when querying ClrModMap for mesh rendering Armin Burgmeier 2009-07-27 22:29:09 -0400
  • 6da0846c87 Merged default into mesh Armin Burgmeier 2009-07-27 21:49:33 -0400
  • 40a3c80093 Planet: Fix syntax errors Nicolas Hake 2009-07-26 23:16:50 +0200
  • 1102146302 Fix refcounting bug that led to premature destruction of property keys Nicolas Hake 2009-07-26 22:31:45 +0200
  • abb08b891b C4Aul: Fix segfault when indexing into temporary proplists Nicolas Hake 2009-07-26 19:57:57 +0200
  • c049580a2f C4Script: Allow indexing into proplists Nicolas Hake 2009-07-26 17:54:34 +0200
  • ef3a386549 Human-readable type of C4V_Any changed to 'nil' Nicolas Hake 2009-07-26 17:42:22 +0200
  • 4369b4e03c Fix typo Nicolas Hake 2009-07-26 17:31:27 +0200
  • 30b326035e C4Script: Default CreateObject/CreateConstruction owner to current controller Nicolas Hake 2009-07-26 01:12:10 +0200
  • 07028f7bf2 CMake: Find WinSDK dir automatically Nicolas Hake 2009-07-25 22:56:06 +0200
  • fc5c384681 Material: Remove color field, use textures as is Günther Brammer 2009-07-24 23:50:04 +0200
  • 1889d79478 Forgotten strict2 change Günther Brammer 2009-07-24 23:43:24 +0200
  • 6e49936f7d Order faces from nearest to farthest for mesh rendering Armin Burgmeier 2009-07-23 19:52:18 -0400
  • b0a7d4ed0d Fix problem where the DirectX SDK was not found in some circumstances Nicolas Hake 2009-07-24 00:48:41 +0200
  • f56e4e3dd5 merge Tobias Zwick 2009-07-23 22:20:07 +0200
  • 38df8e085b Sand with a texture Tobias Zwick 2009-07-23 22:16:50 +0200
  • c2b0188dc2 Return nil instead of 0 from function without a return statement Nicolas Hake 2009-07-23 07:14:58 +0200
  • a4d094034d Apply ClrMod to mesh graphics Armin Burgmeier 2009-07-22 21:11:39 -0400
  • 87e12484e7 Script: Make non-#strict and #strict behave the same as #strict 2 Günther Brammer 2009-07-23 01:02:41 +0200
  • 9adc3e490f Sir, we found gold!! Tobias Zwick 2009-07-23 01:01:04 +0200
  • 51179151ff Add Copyright and license to C4PropList Günther Brammer 2009-07-22 16:15:18 +0200
  • 251d722ca0 merge Tobias Zwick 2009-07-22 19:15:33 +0200
  • a634cebeab documentation of the functions in System.c4g Tobias Zwick 2009-07-22 19:04:47 +0200
  • a5b3e17352 C4Object: Remove numbered locals Nicolas Hake 2009-07-22 18:31:34 +0200
  • 496e795577 C4Object: Line data now properties Nicolas Hake 2009-07-22 18:24:07 +0200
  • ab5da9cc3f C4Object: Make parallaxity a property Nicolas Hake 2009-07-22 18:03:33 +0200
  • c511615376 C4Object: Visibility made a property Nicolas Hake 2009-07-22 16:31:09 +0200
  • 0efc4bd8df merge Tobias Zwick 2009-07-22 16:26:38 +0200
  • ebcf5328c5 more cleanup Tobias Zwick 2009-07-22 15:38:31 +0200
  • 7155e38ecb more cleanup Tobias Zwick 2009-07-22 15:27:49 +0200
  • efb73a1c2f C4Script: Remove Var and Global for good Günther Brammer 2009-07-22 15:03:43 +0200
  • a36f317798 C4Script: AddMenuItem now correctly handles iParameter == nil Nicolas Hake 2009-07-22 14:10:59 +0200
  • 9c59007af4 Removed obsolete C4Script functions, moved others to System.c4g Nicolas Hake 2009-07-22 08:48:39 +0200
  • c7b8eee8b4 Dynamite: Actmap to proplist Nicolas Hake 2009-07-22 05:59:21 +0200
  • 15e00a5cfe Remove DirectorySeparators from StdFile.h to avoid warnings Nicolas Hake 2009-07-22 05:12:30 +0200
  • b255abdd03 Fix undefined pointer returns from C4GameObjects::ObjectPointer Nicolas Hake 2009-07-22 03:28:21 +0200
  • d424f946d6 Script: Remove Cast* functions Nicolas Hake 2009-07-22 02:15:57 +0200
  • afe97b4171 Fix MSVC build Nicolas Hake 2009-07-22 02:49:45 +0200
  • f6b8d88a66 Update CMake build Günther Brammer 2009-07-21 17:53:30 +0200
  • 8fc2d2770f C4Sector: Output meaningful messages on assert Nicolas Hake 2009-07-21 15:13:08 +0200
  • b8b87136fe Request correct winsock version Nicolas Hake 2009-07-21 15:12:10 +0200
  • 893cd20109 Merge branch 'proplist' Günther Brammer 2009-07-21 16:46:39 +0200
  • 81686d441e C4Value((long)foo) doesn't always work because int32_t can be an int. Günther Brammer 2009-07-21 15:22:51 +0200
  • 2c56657a41 Merge branch 'landscape' Günther Brammer 2009-07-21 15:22:07 +0200
  • cec561796b Fix build with gcc and/or autotools and/or mingw Günther Brammer 2009-07-20 22:29:48 +0200
  • 03f01a6129 Use operator void* to allow use of C4Value in conditionals Nicolas Hake 2009-07-20 23:45:31 +0200
  • 02a06bb4f7 Consolidate C4V_Nil and C4V_Any Nicolas Hake 2009-07-20 23:04:29 +0200
  • 3a4fa70558 Make C4Command use C4Value as Data parameter Nicolas Hake 2009-07-20 22:42:38 +0200
  • aa744e69d8 Explosion: Use nil instead of 0 where appropriate Nicolas Hake 2009-07-20 22:41:22 +0200
  • 6de5cb8bd0 C4Value: Fix memory leak in ctor Nicolas Hake 2009-07-20 18:22:27 +0200
  • 40c9ef1102 Win32 readme: MSVC Professional not needed anymore Nicolas Hake 2009-07-20 00:22:20 +0200
  • 5b033036fc Apply transformation to mesh renderings Armin Burgmeier 2009-07-18 21:36:08 -0400
  • 383b263181 C4Aul: Add new type 'nil' Nicolas Hake 2009-07-17 04:50:50 +0200
  • 7ab01aac9c how to start msys correctly Felix Wagner 2009-07-18 04:59:22 +0200
  • dc38d170b8 Backed out changeset 43758a4bd64f (StdBuf->std::string) Nicolas Hake 2009-07-15 19:12:01 +0200
  • 10e6174b1f FadeDelay for longer-lasting particles Tobias Zwick 2009-07-15 15:41:03 +0200
  • 1bb6778403 Cleanup: Docs update for FindObject, more funcs deleted Tobias Zwick 2009-07-15 15:17:37 +0200
  • 379bb5b882 Syntax fix & Dynamite fix Tobias Zwick 2009-07-15 14:50:46 +0200
  • ba971abc22 Cleaning up: removing obsolete functions and its documentation (part 2) Tobias Zwick 2009-07-15 14:42:48 +0200
  • e74c484aa9 Cleaning up: removing obsolete functions and its documentation Tobias Zwick 2009-07-15 14:41:34 +0200
  • 4b3357dfd7 The explosion is even a little bit more beautiful (with sparks) ;-) Tobias Zwick 2009-07-15 12:05:03 +0200