The explosion is even a little bit more beautiful (with sparks) ;-)

stable-5.2
Tobias Zwick 2009-07-15 12:05:03 +02:00
parent 7375aa4f2e
commit 4b3357dfd7
2 changed files with 1 additions and 0 deletions

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@ -54,6 +54,7 @@ global func DoExplosion(int x, int y, int level, object inobj, int cause_plr, ob
// blast particle
CreateParticle("Blast", x,y, 0,0, level*10, RGBa(255,255,255,100));
CastParticles("Spark",10,80+level,x,y,35,40,RGB(255,200,0),RGB(255,255,150));
//CastParticles("FSpark", level/5+1, level, x,y, level*5+10,level*10+10, 0x00ef0000,0xffff1010));
// smoke trails