Commit Graph

12 Commits (f8136fcbc5b24ef27adf4edc6094792e39921283)

Author SHA1 Message Date
Maikel de Vries 721d808df3 molten monarch: fix fire particles and fade out gravestones (#1560) 2018-02-15 13:02:05 +01:00
Fulgen301 f5e0aa4036 Modify MoltenMonarch in order to work with Rule_Relaunch 2017-03-30 20:55:03 +02:00
Maikel de Vries e18cee3a46 turn musket into blunderbuss
The musket was not a very popular and useful weapon, being inferior to the bow. It now shoots 5 weaker bullets in one shot with less damage per bullet, this might require some further testing and fine-tuning. Also the weaker bullets mean that they can be used in a gatling-gun (WIP) and in the airplane as well.
2016-08-22 16:32:48 +02:00
Maikel de Vries 45bb9ab550 rename lead shot to lead bullet and clean up script 2016-08-22 16:32:47 +02:00
David Dormagen 683a6df0c4 Molten Monarch: some performance improvements
Search less often. Search for less. And use the proper inventory interface.

Before (first number is relative to MovingBrick.FxMoveVerticalTimer, because that's relatively constant (I guess?)).
59x 00826ms	Global.FxBlessTheKingTimer
38x 00537ms	Global.FxDeathByFireTimer
 1x 00014ms	MovingBrick.FxMoveVerticalTimer
After
41x 00328ms	Global.FxBlessTheKingTimer
27x 00213ms	Global.FxDeathByFireTimer
 1x 00008ms	MovingBrick.FxMoveVerticalTimer
2016-01-02 10:49:26 +01:00
Mark d7a88eea62 Use CreateObject() in scripts (#1214)
Objects with id Rule_*, Goal_*, and Environment_* are created with CreateObject() now.
2015-01-11 19:04:42 +01:00
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
David Dormagen a10c9316ef renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle 2013-12-17 22:32:01 +01:00
David Dormagen eb1a5a3a64 updated stuff in MoltenMonarch to use the new particle system 2013-11-28 21:35:10 +01:00
Maikel de Vries db5ce4ffd9 Fixed gravestone rule and added it to the arenas 2012-10-22 20:05:23 +02:00
Maikel de Vries c29ada46bb Make chests in arenas indestructible 2012-10-14 15:04:23 +02:00
Maikel de Vries 7523bf3ab5 Refactor scenarios: Arenas 2012-10-09 20:42:32 +02:00