Charles Spurrill
f31ef37e47
Shiver Peak - Changed background image to fit scenario height
2010-10-24 22:13:38 -07:00
Günther Brammer
4438986167
Script: don't crash on 0[n]
...
The typecheck relied on the fact that nullpointers were always C4V_Any,
which is not true anymore. Instead, directly check that the array that will
be used is not a nullpointer, which aligns the check with the usage instead
of C4Value implementation details.
2010-10-25 03:40:57 +02:00
Charles Spurrill
7fe7e074ad
Mountain Race Scenario improved (crashes on load due to #471 )
2010-10-24 16:17:47 -07:00
Tobias Zwick
bdc1624877
german description and stringtable translation for tutorial 4 by clonkine
2010-10-24 17:32:37 +02:00
Maikel de Vries
085cc8f7cc
Capture the Flag: Scoreboard and German translations
...
Check German grammar
2010-10-24 12:23:42 +02:00
Charles Spurrill
2e5f2cea35
forgot to push 3 changesets :/
2010-10-24 01:54:03 -07:00
Charles Spurrill
0aa1aff51b
Loader uses same background image as everything else
2010-10-24 01:50:42 -07:00
Tobias Zwick
28cbe83181
an uncreative title image for the bttr folder
2010-10-23 23:49:15 +02:00
Tobias Zwick
0e6e66116c
alliteration doesnt work in german :p -> Eisige Höhle
2010-10-23 23:40:40 +02:00
Tobias Zwick
b4c7b266dd
german description for the cool cave parkour
2010-10-23 23:34:55 +02:00
Tobias Zwick
e1fc43bddd
sword changes: removed nullpointer, sword can hit not only livings + makes more callbacks on hit
...
sword target is not a living anymore; sword enemy does only run in front of the clonk to strike
2010-10-23 22:20:40 +02:00
Tobias Zwick
18898837ef
improved the ruins map a bit
2010-10-23 20:21:22 +02:00
Tobias Zwick
70f88cc640
fixed typo :-/
2010-10-23 14:51:16 +02:00
Charles Spurrill
4f37b3eb3d
Splash sounds added
2010-10-22 18:46:53 -07:00
Charles Spurrill
f9e78ad26a
A new cloud background and removed CR clouds
2010-10-22 18:22:36 -07:00
Charles Spurrill
2b9d089ff0
blast* and fuse sounds (fuseloop needs to be implemented into the dynamite box)
2010-10-22 16:53:29 -07:00
Charles Spurrill
c6c239e4b8
better colours for coniferous tree
2010-10-22 14:49:24 -07:00
Nicolas Hake
60a025a4cc
Fix incorrect handling of debug build compiler flags
2010-10-22 21:19:49 +02:00
Tobias Zwick
5332b8c660
credits screen
2010-10-22 20:03:39 +02:00
MimmoO
a6d8fd35c8
FireballScroll fix
2010-10-22 16:59:22 +02:00
MimmoO
47cbe654a9
Boomshire: all checkpoints are now ordered
2010-10-22 16:34:55 +02:00
MimmoO
80892cabba
Overcast: scrolls and jar changed
2010-10-22 16:34:37 +02:00
MimmoO
02a899826e
Jar of Winds sound stops in water
2010-10-22 15:18:25 +02:00
Maikel de Vries
24a57e2a1a
Added some GUI arrows to tutorial 1
2010-10-22 14:09:00 +02:00
Maikel de Vries
c8eab2c318
Consistent front end buttons
...
The discrepancy confuses me, we may want to have niced buttons in the future.
2010-10-21 18:58:34 +02:00
Maikel de Vries
850477ab66
Tutorial guide: account for @´s in front of messages
2010-10-21 21:52:19 +02:00
Charles Spurrill
a030d896dc
fixed a minor typo in tut4 description
2010-10-21 11:07:09 -07:00
Maikel de Vries
b8bb646628
Clean up scenario.txt in release folder
2010-10-21 17:58:55 +02:00
Maikel de Vries
625860d33e
Move Boomrace.c4s and Cavern.c4s to release folder
2010-10-21 17:42:11 +02:00
Maikel de Vries
204af85a42
Prepare Boomrace.c4s and Cavern.c4s for move to release folder
2010-10-21 17:32:02 +02:00
Maikel de Vries
99eb371612
Tutorial 4: Brick edges
2010-10-21 16:40:35 +02:00
Maikel de Vries
d3b865138a
Capture the Flag MessageWindow & Short Description
2010-10-21 15:03:48 +02:00
Maikel de Vries
6631171256
Fixed 454: random item after not selecting anything in relaunch container
2010-10-21 13:02:08 +02:00
Charles Spurrill
fdc1651d45
New Title Pictures for Tutorials and such
2010-10-20 17:55:59 -07:00
Charles Spurrill
5e52e0e3fc
Balloon removed from Melee Mountain spawn-list
2010-10-20 16:15:00 -07:00
Charles Spurrill
78634f3152
#456 - Windjar usage with balloon exploit fixed
2010-10-20 16:05:15 -07:00
Charles Spurrill
4e5c3d7766
PowderKeg doesn't weight a metric tonne
2010-10-20 15:59:27 -07:00
Charles Spurrill
cca620f143
Ruins.c4s proper min/max player count
2010-10-20 13:34:23 -07:00
Charles Spurrill
c94534a4ed
move airrace to Tests.c4f
2010-10-20 13:29:04 -07:00
Charles Spurrill
de859bd161
maxplayers adjusted properly for BttR melees
2010-10-20 13:24:46 -07:00
Charles Spurrill
23bf619e96
Mountain Race - no holes to bottom of map inside the mountain
2010-10-20 13:23:02 -07:00
Tobias Zwick
d8d04824a0
fixed clonk texture: bit lighter, much lighter shirt, belt position
2010-10-20 21:15:26 +02:00
Charles Spurrill
d12e1f640f
Replaced the Castle Door with a Stone Door
2010-10-20 11:47:32 -07:00
Benedict Etzel
a49116bdc4
Removed masterserver content-length
2010-10-18 21:05:13 +02:00
MimmoO
6154dfe1d3
Removed Debuglogs from Overcast WindScroll
2010-10-18 18:07:42 +02:00
MimmoO
7b4887f622
Added Overcast.c4s
2010-10-18 17:29:33 +02:00
Günther Brammer
fe9a13f071
Script: proplist access via foo.bar returns nil for nonexistent properties
...
Previously, it returned the proplist, which was neither helpful nor
intended.
2010-10-18 01:45:49 +02:00
Günther Brammer
e252d91efa
Remove the menu functionality from the Construct Command in favour of script
2010-10-17 21:38:56 +02:00
Günther Brammer
c14ca10f89
Remove unused engine internal Explosion function
2010-10-14 23:24:16 +02:00
Maikel de Vries
e418476954
Scenario for the capture the flag goal
2010-10-17 16:07:34 +02:00