Tobias Zwick
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3f2f5d8d3f
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commented out entry in player menu to save the game
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2010-10-31 17:37:45 +01:00 |
Tobias Zwick
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ead156ef07
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tutguide graphics, deleted obsolete clonk textures
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2010-10-31 16:29:32 +01:00 |
Maikel de Vries
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5cd0bca9b4
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Some polishing for BristleRidge
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2010-10-31 14:55:26 +01:00 |
Maikel de Vries
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7f546b000d
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Adjusted boomshire to team cps
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2010-10-30 23:09:31 +02:00 |
Maikel de Vries
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cb33e5a489
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Parkour: Team checkpoints, the whole team must pass these
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2010-10-30 23:09:01 +02:00 |
Maikel de Vries
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7d46da2615
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Parkour: add best time for teammembers also
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2010-10-30 15:57:37 +02:00 |
Maikel de Vries
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b5979e658d
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Fixed some description typos
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2010-10-30 13:00:25 +02:00 |
Günther Brammer
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b0d9d73af6
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GUI: Do not allocate the Screen dynamically, it's always used (#442)
At least according to Isilkors analysis, this should fix the crash.
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2010-10-30 01:19:54 +02:00 |
Charles Spurrill
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1077728a39
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precision for SetVelocity
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2010-10-29 14:13:19 -07:00 |
David Dormagen
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cd05d7acb0
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fix
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2010-10-29 23:02:13 +02:00 |
David Dormagen
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325a4f7e22
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ProjectileHit/sword damage behavior adjusted
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2010-10-29 22:38:54 +02:00 |
MimmoO
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eb1c54dffd
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Adjusted BristleRidge finish point + anti stuck now also for granite
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2010-10-29 22:22:51 +02:00 |
Tobias Zwick
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ed751aedcf
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javelin and arrows now stick in stone too. Just looks cooler.
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2010-10-29 20:11:51 +02:00 |
Tobias Zwick
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805efa9437
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remove obsolete ContextMenu and graphics
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2010-10-29 19:51:46 +02:00 |
Tobias Zwick
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e5c1208dd7
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Remove obsolete Desc*.txt, Names.txt and fix German name of the dynamite
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2010-10-29 19:51:09 +02:00 |
Tobias Zwick
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e6afb57e47
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solve #455: Grappler doesn't detach when clonk rides a vehicle
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2010-10-29 19:12:52 +02:00 |
Tobias Zwick
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583473ed52
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fixed effect leak. Reject more than one Fall-effects
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2010-10-29 17:35:42 +02:00 |
Tobias Zwick
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659325b31f
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#475 Cancel throw animation if object to throw doesnt exist anymore.
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2010-10-29 14:12:26 +02:00 |
MimmoO
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72429b7d2a
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Boomshire system.c4g updated
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2010-10-29 19:12:02 +02:00 |
Maikel de Vries
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b0d0531bc0
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Energy bars above enemies in tutorial 4
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2010-10-29 14:35:25 +02:00 |
Maikel de Vries
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08f2159ecd
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BTTR.c4f: Minor cleanup and made parkour timing work
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2010-10-29 13:43:58 +02:00 |
Maikel de Vries
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431db15908
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Removed balloon from Hideout, adjusted map for that
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2010-10-29 11:36:28 +02:00 |
Maikel de Vries
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281abde3bb
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C4Script style guidelines are there for a reason
Some might take a look here http://wiki.openclonk.org/w/C4Script_Style_Guidelines
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2010-10-28 23:42:38 +02:00 |
MimmoO
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3347f2ca5d
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Boomshire: no more dynamites (can cause lava to collapse already)
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2010-10-28 22:17:26 +02:00 |
Charles Spurrill
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763e567d34
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Remove prepened 'OC' from Boomshire descriptions
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2010-10-27 16:29:50 -07:00 |
Maikel de Vries
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113dc19391
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Cleaned up new parkours in BTTR.c4f
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2010-10-27 23:15:55 +02:00 |
Maikel de Vries
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7d5dfa5312
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Fixed #474 - rabies
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2010-10-27 22:54:54 +02:00 |
Maikel de Vries
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c4f4c4ed92
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Removed remaining parkours
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2010-10-26 22:40:22 +02:00 |
MimmoO
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154863609d
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Boomshire map adjustments + "easteregg"
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2010-10-27 20:05:18 +02:00 |
Charles Spurrill
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f864651a08
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Clonks breathe for ~17 seconds as default
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2010-10-27 10:53:42 -07:00 |
MimmoO
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305f097503
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Boomshire Grass and map adjustments
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2010-10-27 17:34:28 +02:00 |
Charles Spurrill
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90008a3a8b
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realistic fire-particles for fireball
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2010-10-27 01:53:24 -07:00 |
Clonkine
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ae6326b746
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Shiver Peak translation
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2010-10-26 19:32:45 -07:00 |
Charles Spurrill
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a7cd5634c1
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barrel doesn't collect items
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2010-10-26 14:34:09 -07:00 |
Charles Spurrill
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03113f96c5
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windjar - don't effect objects with NoWindjarForce() in script
This is currently used only for the grappler.
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2010-10-26 13:27:24 -07:00 |
Charles Spurrill
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763dfb74b1
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remove accidentally commited WinterMountains.xcf
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2010-10-26 11:35:27 -07:00 |
Charles Spurrill
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4c697647ae
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Shiver Peak polished, moved to BttR
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2010-10-26 11:34:35 -07:00 |
MimmoO
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52b44d3abd
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Removed logs from Hideout.c4d
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2010-10-26 19:20:20 +02:00 |
Maikel de Vries
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697f80d958
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Hideout.c4s: Smaller map and some other tweaks
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2010-10-26 18:42:51 +02:00 |
MimmoO
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7c8dc8ddbf
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BristelRidge: Anti stuck by freeing all checkpoints from Material.
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2010-10-26 17:17:40 +02:00 |
MimmoO
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a8208f6a04
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BristelRidge to BTTR.c4f (Canyon Parcour)
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2010-10-26 16:51:41 +02:00 |
MimmoO
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e709b8d64b
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Boomshire, Overcast: no more rain Fireball: slightly decreased the particle size
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2010-10-26 14:38:40 +02:00 |
Charles Spurrill
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59338eb29d
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nicer fireball particle effect
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2010-10-25 21:59:44 -07:00 |
MimmoO
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4af710528c
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Updated fireball visuals
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2010-10-25 20:53:05 +02:00 |
MimmoO
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de7b4b5a61
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Boomshire Blinker works now, Grass is visible again on StoneDoors
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2010-10-25 20:31:58 +02:00 |
MimmoO
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acf7c0d955
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Boomshire adjustments, Overcast Enviroment, Fireball sound
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2010-10-25 20:24:57 +02:00 |
MimmoO
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53cfedeee9
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Removed Map - Kopie (accidently copied)
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2010-10-25 19:36:13 +02:00 |
MimmoO
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ee54e45cac
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Boomshire: all checkpoints are now Respawnsers
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2010-10-25 19:32:46 +02:00 |
Maikel de Vries
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98c0a1d81f
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Cleanup bubble script and create bubbles on splash again
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2010-10-25 19:14:30 +02:00 |
MimmoO
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aa7069b47c
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Boomshire improved + moved to BTTR.c4f
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2010-10-25 16:49:37 +02:00 |