Commit Graph

1771 Commits (c76e339ef63ea844523642ce4380a72f850cc1b4)
 

Author SHA1 Message Date
Nicolas Hake c76e339ef6 cmake: Fix MSVC multicore/minimal build toggle 2010-09-29 23:08:08 +02:00
Maikel de Vries 69debd5e60 Replaced all global functions with the right alternatives in Environment_Time 2010-09-29 18:25:44 +02:00
Martin Plicht 37703d7ae6 Mac: Add FSEvents implementation of C4FileMonitor 2010-09-29 00:17:56 +02:00
Nicolas Hake 780873c25f fmod: fix memleak in error path of soundloader
When the FMOD sound loader is unable to get the frequency of a loaded
sample, the sample was not freed, leading to a memory leak.
2010-09-28 23:50:31 +02:00
Nicolas Hake d89857de86 Fix FMOD sound loader 2010-09-28 04:54:35 +02:00
Charles Spurrill c0969fc037 Move 'CastleDoor' object to Structures.c4d, removed duplicates in individual scenarios 2010-09-27 17:52:47 -07:00
Charles Spurrill 94c7568b48 boomshire fixes and cleanup 2010-09-27 17:50:51 -07:00
Richard Gerum af4a3e21f5 Fixed hand system (#423, #425) 2010-09-27 17:41:08 +02:00
Martin Plicht 243e20bdf6 Add OpenAL implementation of C4SoundSystem
With an Ogg Vorbis loader using libvorbis and a .wav loader using a macosx
API.

Günther: Add autotools support
2010-09-26 02:36:35 +02:00
Maikel de Vries f327022edd Tutorial 4: Strawmen displayed correctly, Gatedoor movement changed 2010-09-26 16:27:41 +02:00
Benedict Etzel 39c06d80b0 Added C4Masterserver 1.1.5 2010-09-26 21:58:21 +02:00
MimmoO 31ef03d555 Line endings... 2010-09-26 21:44:52 +02:00
MimmoO 9aee0cee42 *Boomshire Desc. 2010-09-26 21:43:34 +02:00
MimmoO 9fda697cb8 *Line Endings Boomshire 2010-09-26 21:35:27 +02:00
MimmoO 94e28dad75 *Boomshire polished 2010-09-26 21:33:01 +02:00
Günther Brammer 8f6371f86f Merge. 2010-09-26 20:52:36 +02:00
Charles Spurrill 4f0d715b82 removed debug scripts from cannon 2010-09-26 11:46:14 -07:00
Günther Brammer 90f3b394a8 Object Draw: Fix parallax object positions when zoomed
Previously, the object position was used as if it represented the position
in the landscape when viewed from 0/0 with the current Zoom, but it
actually represents the position when viewed from 0/0 with Zoom 1.
2010-09-26 20:46:13 +02:00
Tobias Zwick aa5db73404 updated some German translations 2010-09-26 14:57:38 +02:00
Charles Spurrill f78cf2cd51 sword target (straw man) 3d graphics 2010-09-25 20:12:42 -07:00
Günther Brammer bdf65ae34e Keep the view in the center of the viewport when changinge Zoom, again 2010-09-25 22:53:55 +02:00
Günther Brammer b9345fbf96 Object Draw: Fix editcursor interaction with Zoom 2010-09-25 22:54:27 +02:00
Günther Brammer e6ad5d3bd4 Object Draw: Really fix message display 2010-09-25 22:52:43 +02:00
Maikel de Vries e40fbcad03 Some minor changes to tut 4 enemies 2010-09-25 15:34:35 +02:00
Armin Burgmeier 98301c0a48 Fix crash when playing animation with zero length (#340) 2010-09-25 13:51:45 +02:00
David Dormagen 83f16d8a68 block duration of shield longer (against melee weapons) 2010-09-25 11:55:32 +02:00
David Dormagen 83c14d1747 club does not hit objects that are stuck anymore 2010-09-25 11:39:43 +02:00
Maikel de Vries 2a5be38c99 Ruins.c4s: Some balancing, no high chests, ropeladders to get up, fade not for in-earth objects. 2010-09-25 11:20:54 +02:00
David Dormagen cf756bcf72 JarOfWinds out of ruins, little shield change 2010-09-25 02:33:04 +02:00
David Dormagen cff7d52a6e shield distance testcommit 2010-09-25 02:03:19 +02:00
David Dormagen b55fd1ccd0 shield protection radius lowered 2010-09-25 01:59:03 +02:00
David Dormagen dc1bc78639 JarOfWinds removed from ruins 2010-09-25 01:58:48 +02:00
David Dormagen f0d00932a8 melee weapon changes 2010-09-25 01:28:45 +02:00
David Dormagen 8e277b82e1 club fix 2010-09-25 01:09:43 +02:00
David Dormagen 870c8655b8 weapon changes 2010-09-25 00:11:35 +02:00
Günther Brammer 3f2c0da72d docs: Fix function <title>s 2010-09-25 00:47:33 +02:00
Günther Brammer 0adf54073d Object Draw: Also correctly position messages of parallax objects with zoom 2010-09-24 21:22:57 +02:00
Günther Brammer 17016a6695 Version: Reduce version number from five numbers to four
Removing C4XVER4 and renaming C4VERBUILD to C4XVER4. Also, make the
Makefile.am read the version from the Version.txt and generate C4Version.h.
2010-09-25 00:43:30 +02:00
Tobias Zwick 73c6717209 added timer for closing the itemcontainer menu if clonk is gone (#363) 2010-09-24 23:59:08 +02:00
Maikel de Vries 491e5e2cf3 Fixed #424, weapon selection rightclick to right hand 2010-09-24 23:17:27 +02:00
Maikel de Vries 6b8992fa07 Some fixes in AirRace.c4s 2010-09-24 23:03:08 +02:00
Tobias Zwick d11a4f92ec fix msvc build 2010-09-24 20:23:27 +02:00
Nicolas Hake d05a5ec9f5 msvc: Build fix 2010-09-24 20:38:02 +02:00
Maikel de Vries 6a628066b6 Tutorial 2: Color modulated decoration, TopOpen to prevent grappling from it 2010-09-24 20:31:24 +02:00
Nicolas Hake d99f558d72 win32/gl: Disable devmode material preview (#406)
The preview was broken anyway, since it rendered to the main
window of dev mode instead of the preview widget inside the
tool dialog. It has been disabled to avoid graphics corruption
on the main window.
2010-09-24 20:23:42 +02:00
Tobias Zwick e3620c51ec fix: jump issues 2010-09-24 19:54:51 +02:00
Armin Burgmeier e7eaada8e3 Fix scrolling borders for zoomed viewport (#155) 2010-09-24 19:52:20 +02:00
Maikel de Vries a90121111d Fixed #420 2010-09-24 19:41:10 +02:00
Maikel de Vries 236330d084 Allow team selection in network games for some rounds(hacky way #421) 2010-09-24 19:33:12 +02:00
Günther Brammer 3dde77508a Object Draw: Account for parallaxity when zooming
Also zoom a parallax sky correctly.
2010-09-24 19:51:34 +02:00