Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Maikel de Vries
963285eee5
NoBurnDecay is a boolean
2017-11-11 09:49:52 +01:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Sven Eberhardt
bdbce1c4c9
Fixes and EditorProps for plant reproduction
2016-09-01 23:54:27 -04:00
Maikel de Vries
2a731b2545
implement Components as a property lookup table
2016-05-21 13:34:34 +02:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
David Dormagen
d81e82a7b4
large cave mushroom: fixed possible use-after-deletion
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The inherited Damage() can remove the object.
2015-12-14 20:25:37 +01:00
David Dormagen
30524f3e98
large cave mushroom: fixed reproduction
2015-12-14 20:23:12 +01:00
Clonkonaut
0aab3cf4e6
Added new material textures by Nachtfalter and Matthi.
2015-10-05 02:02:36 +02:00
Armin Burgmeier
b8ed577c0f
Rotate the OGRE coordinate frame by 90 degrees in X
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Also rotate all meshes backwards so that everything keeps working. This should
make it more convenient for modellers to create new meshes.
See http://forum.openclonk.org/topic_show.pl?pid=29410#pid29410 .
2015-10-03 11:39:08 -04:00
Maikel de Vries
88eaba77e9
ensure large mushrooms are placed on soil materials
2015-09-06 11:17:30 +02:00
Sven Eberhardt
ed2e56c3fa
Fix Loc_Space and allow direction parameter instead of just horizontal/vertical.
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The old implementation was buggy as it would disallow the location if it had too much space (and PathFree2 returns nil). It also doesn't make sense to ask for a location that has space in either direction of a dimension because the location is not automatically adjusted to lie at the center of that space. For example, it would effectively cause fish to spawn directly at walls sometimes.
2015-07-31 00:42:01 -04:00
Sven Eberhardt
0d48105b46
Added shape library.
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Also fixed some coconut tree reproduction issues.
2015-07-31 00:42:01 -04:00
Clonkonaut
5bb56010e2
Tree Library rework, new tree added.
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Tree Library: Moved a lot of superfluous duplications from trees to the library.
Added a new coniferous tree, moved the old to Coniferous2.ocd.
2015-07-23 14:54:38 +02:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Maikel de Vries
78509e0757
Fixed typo in LargeCaveMushroom terraform settings
2014-04-16 11:28:58 +02:00
Maikel de Vries
65b54132ac
Make sure LargeCaveMushroom does not burn forever
2014-02-22 15:08:05 +01:00
Tobias Zwick
44f1887003
split up Plants library into crop (harvestable), tree (choppable) and plant (plant reproduction)
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This should make the plants not overloaded with functionality so that odd stuff like #904 can happen. I think the plants need more cleanup still.
2013-12-05 11:23:22 +07:00
Tobias Zwick
8f752d1d9e
clean up files, make non-transparent textures high-quality JPEGs
2013-05-26 16:48:12 +02:00
Tobias Zwick
50b42572aa
make tree mushroom a bit lighter - smaller texture
2013-05-23 16:49:04 +02:00
Sven Eberhardt
c3424e7365
LargeCaveMushroom placement respects rectangle parameter. Also renamed settings.teraform to settings.tgerraform.
2013-03-29 16:19:52 +01:00
Sven Eberhardt
38fcd04e5a
Fix mushrooms growing after chopped down ( #940 ). Also reduced their growth speed a bit (it's still pretty fast).
2013-03-29 15:51:54 +01:00
David Dormagen
38bdfd296d
FindLocation: added parameters, improved documentation, now uses Par(i)
2013-01-14 10:41:10 +01:00
David Dormagen
00d5ffea03
added LargeCaveMushroom and Cave
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the Cave-dummy-object has a Place() method which places a cave
2013-01-12 18:15:51 +01:00