Maikel de Vries
daf45a17f5
fix boiling lava name
2016-08-08 23:04:21 +02:00
Sven Eberhardt
d5cc9c2a36
UserAction: Add missing SetCondition setter function
2016-08-08 16:24:06 -04:00
Sven Eberhardt
be60b276d0
User action script: Fix script error if a context returns nil.
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If a context is defined but returns nil, the script now returns nil instead.
2016-08-08 15:34:06 -04:00
Sven Eberhardt
4581022411
Fix an aul preparser crash on DirectExec functions parsing
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GetLastRetType doesn't work because the preparser does not generate code.
The code looks a bit like this line just got lost somehow?
2016-08-08 15:26:25 -04:00
Sven Eberhardt
a713870f33
Reorder some user action parameters
2016-08-08 15:03:40 -04:00
Sven Eberhardt
0c31bc7985
Fix parkour checkpoint initialization when loaded form scenario
2016-08-08 14:56:57 -04:00
Sven Eberhardt
6811546dae
JetStream: Editor-friendly and scenario savable
2016-08-08 14:41:52 -04:00
Clonkonaut
e5d90c90c6
HotIce: Balloon spawn added for extra fairness.
2016-08-08 18:25:52 +02:00
Lukas Werling
ec128bede4
Qt editor: Fix freeze during lobby and loading on Linux
2016-08-08 17:24:44 +02:00
Maikel de Vries
700d5c199f
rapid refining: fix pumping into refinery drain
2016-08-08 16:54:28 +02:00
Sven Eberhardt
b2bed04a7e
Fix sequence suspension
2016-08-08 00:49:17 -04:00
Sven Eberhardt
4c349b8c17
Qt editor: Fix enum parameter delegate initial value assignment
2016-08-07 23:42:41 -04:00
Sven Eberhardt
7e87b62e3e
Add sequence triggers: Interval and object count in container
2016-08-07 23:42:40 -04:00
Lukas Werling
e6c483953a
Dynamite: Make FuseTime a local to make changes possible
2016-08-08 01:43:19 +02:00
Lukas Werling
05d5d128c7
Qt editor: Disable scoreboard windows to fix Linux crash
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These windows should be reimplemented as Qt windows.
2016-08-08 00:32:31 +02:00
Sven Eberhardt
44999d550c
Fix user action sequence check interval and make it configurable
2016-08-07 17:33:51 -04:00
Sven Eberhardt
dd2e649825
Fix user action dialogue message options
2016-08-07 16:24:23 -04:00
Sven Eberhardt
dd36e46f62
Fix sequence scenario saving
2016-08-07 16:09:40 -04:00
Maikel de Vries
df098d2840
pump only activates when drain is free or accepts liquid
2016-08-07 21:26:23 +02:00
Lukas Werling
b69576ed73
Merge branch 'master' of https://github.com/openclonk/openclonk
2016-08-07 18:19:03 +02:00
Lukas Werling
f3b2ff1295
Merge branch 'gamepad-controls'
2016-08-07 18:10:24 +02:00
Sven Eberhardt
eafa2e9305
Fix game coordinates for keyboard controls that request a cursor pos
2016-08-07 18:03:56 +02:00
Sven Eberhardt
231a0ba9b4
Send mouse coordinates directly with control if SendCursorPos is true
2016-08-07 18:03:55 +02:00
Maikel de Vries
a9a2ffd95c
rapid refining: add waterfall as additional power source
2016-08-07 17:27:31 +02:00
David Dormagen
51bab0b0b2
renamed "Gaya" to "Gaia"
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This is necessary to not draw the attention of Zeus and find an end through a dramatic lightning strike.
2016-08-07 17:26:36 +02:00
Sven Eberhardt
159d0811d6
Fix game coordinates for keyboard controls that request a cursor pos
2016-08-07 11:08:42 -04:00
David Dormagen
a9b1b975d3
removed Libraries/Animal/CreatureControl (and thus the automatic script player)
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The script players was not treated correctly by the goals, so joining it automatically would break stuff. While I still like the implications of an automatic script player, it was too much of a hassle for now.
Find_AnimalHostile works around the main issue as it allows just using Find_AnimalHostile and automatically have the animal work for both neutral owners and as pets. It does not allow for the distinction of hostile neutral and friendly neutral, though.
2016-08-07 17:05:53 +02:00
Sven Eberhardt
e5c6ca990b
Send mouse coordinates directly with control if SendCursorPos is true
2016-08-07 10:48:54 -04:00
Sven Eberhardt
08d2e3f521
Qt editor: Fix material selection sorting and remove duplicates
2016-08-07 10:33:21 -04:00
Maikel de Vries
809172e74c
new world: rapid refining
2016-08-07 14:24:28 +02:00
Lukas Werling
00ee209eca
Hot Ice: Handicap teams with more players
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In every team, the same number of players will now load their grenade
launcher before the round starts. If there's a team with more players,
some players won't be able to shoot immediately.
2016-08-07 13:56:04 +02:00
Sven Eberhardt
39cfd4a0fe
Fix non-editor build (this time for real!)
2016-08-07 02:18:01 -04:00
Sven Eberhardt
be58ef5ae1
Goal_Parkour: Also reset last respawn checkpoint on "reset all" editor action
2016-08-07 02:07:27 -04:00
Sven Eberhardt
17409ab4c1
Add user action evaluator: If
2016-08-07 02:06:15 -04:00
Sven Eberhardt
5babeba4d8
Add user action evaluators: X/Y component of position
2016-08-07 01:50:29 -04:00
Sven Eberhardt
0b5e8723c2
Fix non-editor build
2016-08-07 01:42:29 -04:00
Sven Eberhardt
b1460398fb
UserActions: Prioritize some action main arguments
2016-08-07 01:16:27 -04:00
Sven Eberhardt
009dc4221f
Parkour checkpoint US string fix
2016-08-07 01:14:23 -04:00
Sven Eberhardt
3a6a7aceaa
Qt editor: Fix object selection on EditorAction in network
2016-08-07 01:13:24 -04:00
Sven Eberhardt
f6d1e6ed2b
Fix dialogue creation through EditorAction
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Silence a warning and make sure the name is valid.
2016-08-07 01:06:26 -04:00
Sven Eberhardt
7a9ff289f5
Make parkour checkpoint and respawn management more robust to runtime editor development
2016-08-07 01:02:23 -04:00
Sven Eberhardt
596d2a5e68
Add "Reset all cleared" editor command to parkour goal
2016-08-07 00:28:53 -04:00
Sven Eberhardt
e471a98fe3
ItemSpawn: Add spawn_id EditorProp name and help.
2016-08-07 00:18:28 -04:00
Sven Eberhardt
84190e6685
Reset item spawn points on clonk death
2016-08-07 00:16:50 -04:00
Sven Eberhardt
b7e0b9ba3f
Add ItemSpawn name and description.
2016-08-07 00:11:09 -04:00
Sven Eberhardt
f59b6c837f
UserAction: Fix some US string table entry names
2016-08-06 23:59:22 -04:00
Sven Eberhardt
62fb460180
Qt editor: Make completer in script input box case sensitive
2016-08-06 23:54:47 -04:00
Sven Eberhardt
c70a2e94f2
Auto re-number and re-assign start and finish checkpoints when points get deleted
2016-08-06 23:41:50 -04:00
Sven Eberhardt
5c70c2aa42
Qt editor: Fix viewport titles and decorations
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The custom title bar caused a lot of problems. Particularly turning it on and off between docked and undocked modes caused some internal trouble with the rendering going off. It also didn't have a close button.
Fortunately, the desired font and highlight effect of selected viewports can also be achieved with style sheets on the dock.
2016-08-06 23:39:44 -04:00
Sven Eberhardt
a993b6e1ec
Add distinct graphics for parkour start
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It used to be the same as the end (flag), which was a bit confusing
2016-08-06 22:24:59 -04:00