Add ItemSpawn name and description.

qteditor
Sven Eberhardt 2016-08-07 00:11:09 -04:00
parent f59b6c837f
commit b7e0b9ba3f
3 changed files with 7 additions and 1 deletions

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@ -5,6 +5,9 @@
@author Maikel, Sven2
*/
local Name="$Name$";
local Description="$Description$";
local spawn_id; // Item to be spawned
local team; // If assigned, spawner can only be used by specific team
local spawn_list; // List keeping track of collected objects to block spawning until used up
@ -116,7 +119,6 @@ private func FxSpawnTimer(object target, proplist effect, int time)
}
/* Player/team changes */
public func InitializePlayer(int plr)

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@ -0,0 +1,2 @@
Name=Objekt-Spawnpunkt
Description=Erzeugt einen Gegenstand im Inventar von Clonks, die durch den Punkt hindurchlaufen.

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@ -0,0 +1,2 @@
Name=Item spawn point
Description=Creates an item in the inventory of clonks running through this point.