forked from Mirrors/openclonk
Add ItemSpawn name and description.
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f59b6c837f
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@ -5,6 +5,9 @@
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@author Maikel, Sven2
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*/
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local Name="$Name$";
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local Description="$Description$";
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local spawn_id; // Item to be spawned
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local team; // If assigned, spawner can only be used by specific team
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local spawn_list; // List keeping track of collected objects to block spawning until used up
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@ -116,7 +119,6 @@ private func FxSpawnTimer(object target, proplist effect, int time)
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}
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/* Player/team changes */
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public func InitializePlayer(int plr)
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@ -0,0 +1,2 @@
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Name=Objekt-Spawnpunkt
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Description=Erzeugt einen Gegenstand im Inventar von Clonks, die durch den Punkt hindurchlaufen.
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@ -0,0 +1,2 @@
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Name=Item spawn point
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Description=Creates an item in the inventory of clonks running through this point.
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