Maikel de Vries
82e674ddb8
cable cars: make crossing proper structure and resource chute upgrade
2018-04-02 16:03:52 +02:00
Maikel de Vries
a70ab8b843
cable cars: let steam engine request coal when needed
2018-04-01 20:54:12 +02:00
Maikel de Vries
816754a3de
cable cars: improve tests and script clean up
2018-03-31 11:32:42 +02:00
Maikel de Vries
d8736a56ac
cable cars: improve network deletion and recreation + clean up
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This is a rather chaotic commit and does not solve all problems of network creation yet, but is an improvement over the old system where deletion of a cable line would fail the network. However, we probably need a cleaner method to construct a network properly.
2018-03-29 21:28:07 +02:00
Maikel de Vries
85f1c714f7
add material costs to cable car components
2018-03-29 21:28:07 +02:00
Maikel de Vries
2a344b4543
fix hide in editor for cable car objects
2018-03-29 21:28:07 +02:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Clonkonaut
799bf97304
Forget this in my cable lorries work safe.
2017-11-27 00:46:30 +01:00
Clonkonaut
3c87d0f135
Work save regarding cable cars/lorries.
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Started to work on a few station configuration options and combining these with producers for requesting materials (which now kind of works).
2017-10-04 01:19:46 +02:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Mark
d356d9db3d
Fix inherited() calls
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The ... operator should be added so that the parameters are passed down. In some cases even the named parameters were not passed down.
2016-11-26 18:57:31 +01:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
Clonkonaut
fe4132309a
Added a few more interaction menu buttons to the cable cars, animation to the station.
2016-03-30 00:55:49 +02:00
Clonkonaut
2db254b948
Updates cable cars / lorries with new graphics by pluto. Made everything work again. Integrated control into the interaction menu.
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Still needs a lot of work but I'm getting there.
2016-03-26 00:14:20 +01:00
Maikel de Vries
fc008241cd
rename LineBreak callback to OnLineBreak
2016-03-22 18:58:55 +01:00
Maikel de Vries
509bdac5bc
remove unused Rebuy property from objects
2015-12-28 10:21:49 +01:00
David Dormagen
dcfb986e34
moved sounds into subfolders
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This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00
Mark
850bf1b9d4
CreateObject/CreateObjectAbove ( #1214 )
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Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Maikel de Vries
9489759d3a
Renamed Tests.ocf to Experimental.ocf
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This scenario folder is now intended more towards scenario testing purposes rather than containing random development stuff.
Both Experimental.ocd and Experimental.ocf should never be included in releases.
2012-12-02 16:55:53 +01:00