Nicolas Hake
|
1b32633806
|
Add C4LangStringTable::system_string_table def'n to standalone stubs
|
2016-10-16 20:11:13 +02:00 |
Sven Eberhardt
|
06a438e05e
|
Editor object list: Remove effects; add Global and Scenario
|
2016-10-15 10:06:44 -04:00 |
Sven Eberhardt
|
b34ae09437
|
Fix utility builds
|
2016-06-21 21:48:10 -04:00 |
Günther Brammer
|
408ac90cd7
|
Scenario effects: Use Scenario and not Scenario->GetPrototype() as this()
|
2016-05-15 15:17:17 +02:00 |
Günther Brammer
|
b00b8554ab
|
Merge branch script
|
2016-04-28 03:25:44 +02:00 |
Günther Brammer
|
efd4724084
|
Script: Add Scenario effects
These work just like global effects, except that effects from CreateEffect
get the scenario as target parameter in the callbacks.
|
2016-04-28 02:53:21 +02:00 |
Günther Brammer
|
50378ffda0
|
Script: CreateEffect starts effects that receive callbacks themselves
|
2016-04-28 01:08:04 +02:00 |
Günther Brammer
|
5a470f51f8
|
Move Effect functions to C4Script.cpp
|
2016-04-24 19:40:29 +02:00 |
Nicolas Hake
|
eabca223f5
|
Update all copyright notices for 2016
|
2016-04-03 20:24:42 +02:00 |
Nicolas Hake
|
493c276126
|
Rewrite header inclusions to #include "path/to/file.h" style
|
2016-04-03 20:24:42 +02:00 |
Günther Brammer
|
e790d2c327
|
Remove duplicated stubs for the scriptengine from mape
|
2016-01-24 02:09:14 +01:00 |
Günther Brammer
|
5a570b96f1
|
Remove now unnecessary stubs from C4ScriptStandaloneStubs
|
2016-01-24 02:09:14 +01:00 |
Nicolas Hake
|
2b876a6cb6
|
C4Script: Split stubs from script runner
|
2015-09-04 13:21:06 +02:00 |