Commit Graph

542 Commits (61962fe70abd22a665446cc09fcef163bf0e3862)

Author SHA1 Message Date
Armin Burgmeier 8ff6a0949b Make hgrevision lookup work with MinGW 2010-03-22 18:46:02 +01:00
Sven Eberhardt 60d4ac9042 hgrevision works without BUILD_TO_PLANET enabled 2010-03-22 14:42:51 +01:00
Sven Eberhardt 9b7009de94 hg revision stored in engine and checked in network (MSVC only) 2010-03-22 13:41:14 +01:00
Sven Eberhardt 7c118604c4 CMake option: DEBUGREC 2010-03-21 22:40:37 +01:00
Günther Brammer 2a99ad1d39 Split Standard.h into two: Miscellanous utility and platform abstraction 2010-03-08 23:59:11 +01:00
Armin Burgmeier 99eced551c Add boost headers to include path 2010-03-02 18:56:10 +01:00
Nicolas Hake 11e9f3235b Prefer loading meshes from binary format
This implements a loader for Ogre's binary mesh format. Loading times
are vastly superior to the TinyXML parser. If no binary mesh exists,
the loader will fall back to parsing XML.

This changeset introduces a dependency on the Boost libraries.
2010-03-02 17:12:28 +01:00
Nicolas Hake 766abfd190 msvc: Working build on x64
Win64 is a LLP64 architecture, so please don't use a long for storing
pointers. Use intptr_t instead.
2010-02-28 01:42:57 +01:00
Martin Plicht 494b13094e Add files from debug branch to CMakeLists.txt 2010-02-24 17:40:18 +01:00
Armin Burgmeier d79394d91f Compile resource file with MinGW 2010-02-20 22:25:57 +01:00
Günther Brammer ff8d950e85 Remove C4ENGINE define
Most files using it weren't used by c4group-the-application anymore, and
the remaining stuff can be dealt with by using stubs or the same code in
both cases.
2010-02-17 22:59:46 +01:00
Günther Brammer c20beac186 CMake: win32 with mingw fixes
- Only use the platform sdk with MSVC
- workaround cmake being unable to find standard windows libraries
2010-01-07 14:30:45 +01:00
Peter Wortmann 2f2065f456 Add missing file for Mac OS X build instead of defining stubs [Günther] 2010-02-11 14:19:13 +01:00
Peter Wortmann d196565fea Only search for iconv library if iconv.h was found 2010-02-09 19:21:00 +01:00
Peter Wortmann 41cecc17fc Fixed X-Code compilation 2010-02-09 19:01:53 +01:00
Julius Michaelis d5716ccc15 Added abillity to build to planet/, see CMake var BUILD_TO_PLANET 2010-02-08 21:51:48 +01:00
Nicolas Hake b1f0c3e1c6 Remove a49cc8f3de41 and add more solid fix 2010-01-24 02:48:55 +01:00
Armin Burgmeier 5dcf92121d Introduce animation stack, adapt existing scripts 2010-01-22 19:27:02 +01:00
Armin Burgmeier 8d87871a0a Fix CMake build on Linux 2010-01-12 22:09:16 +01:00
Sven Eberhardt 652481f6a1 MSVC: exclude precompiled headers from tinyxml sources 2010-01-04 03:15:50 +01:00
Armin Burgmeier fb95c3af2e Merge mesh into default 2010-01-04 01:10:31 +01:00
Sven Eberhardt d57d061b0e CMake: C4RTF.H -> C4RTF.h 2009-12-30 20:42:31 +01:00
Sven Eberhardt a8330af267 readd PROJECT_FOLDERS option to CMake 2009-12-30 20:33:04 +01:00
Tobias Zwick edec15d64f merge 2009-11-30 17:24:14 +01:00
Nicolas Hake 1a933780d4 Fix assertion and crash on game teardown (#37, #42)
Also, the build works on linux again. Whee!
2009-11-25 16:04:32 +01:00
Nicolas Hake 0dc14ae40e win32: Unbreak fmod, remove MCI
USE_FMOD define renamed to HAVE_FMOD to bring it in line with HAVE_SDL_MIXER.
MCI removed since nobody was using it anyway, and half of its functions were
stubs.
2009-11-02 14:18:47 +01:00
Nicolas Hake 1c5bf094cd Enable PCH for c4group as well 2009-10-23 15:24:12 +02:00
Nicolas Hake 1962c858f1 Add PCH handling for MSVC9 2009-10-20 06:05:49 +02:00
Nicolas Hake f0fdf5e992 Prepare for precompiled headers 2009-10-20 05:39:24 +02:00
Nicolas Hake 7b2d506869 Remove unused DInput/DSound code 2009-10-20 04:33:05 +02:00
Richard Gerum 0dac409510 merged default into mesh 2009-10-14 16:42:23 +02:00
Sven Eberhardt b8644f1853 add fmod to cmake for win32 2009-10-14 13:19:54 +02:00
Tobias Zwick 025eec0e78 merge 2009-10-11 21:57:31 +02:00
Tobias Zwick f584896446 merge 2009-10-08 20:51:31 +02:00
Sven Eberhardt 4407fb040a merge 2009-08-29 23:12:31 +02:00
Armin Burgmeier 4fa029df2c Merged default into mesh 2009-08-27 21:35:55 -04:00
Sven Eberhardt acca4a204d merge 2009-08-16 17:13:42 +02:00
Sven Eberhardt df6010a148 merge 2009-08-12 17:27:43 +02:00
Sven Eberhardt 63311823c6 merge main branch into PlrCtrl branch (currently crashing) 2009-08-10 16:48:25 +02:00
Armin Burgmeier 6da0846c87 Merged default into mesh 2009-07-27 21:49:33 -04:00
Armin Burgmeier e52a4364b6 Added StdMesh data structures
Loading code is still to be written
2009-07-09 00:01:15 +02:00
Armin Burgmeier 9f35ffe470 Added TinyXML 2009-07-08 22:53:49 +02:00