Günther Brammer
5151177d44
Move some BMP-loading helpers to C4Landscape.cpp
2011-01-19 23:52:46 +01:00
Günther Brammer
be342d4a51
copyright notices update 2010
...
This time with more manual checking and using git blame -M -C, so that
a few cases of copied code get a copyright notice corresponding to
their initial introduction.
2010-12-23 01:01:24 +01:00
Günther Brammer
75c2b21ee8
GUI: Remove superfluous checks for pGUI
2010-10-30 01:47:50 +02:00
Günther Brammer
b8f8efa2d7
Move C4GraphicsSystem::SetGamma and friends to CStdDDraw
2010-10-01 23:36:48 +02:00
Günther Brammer
2aa2712bfc
Move C4GraphicsSystem::MouseMove to C4GUI::Screen
...
The function mostly operated on C4GUI::Screen anyway.
2010-09-29 23:58:59 +02:00
Günther Brammer
d9dc994f8c
Remove some forgotten global variables
2010-09-29 03:57:35 +02:00
Günther Brammer
93a1e82907
Split out viewport stuff from C4GraphicsSystem to a new C4ViewportList
2010-09-29 03:44:05 +02:00
Günther Brammer
9f0ba09c04
Split C4Viewportwindow out of C4Viewport.h/cpp
2010-09-28 21:29:00 +02:00
Günther Brammer
8e2ae2f543
Replace Application.DDraw with lpDDraw everywhere
...
There's no need for two globals always storing the same value.
2010-09-28 20:35:26 +02:00
Günther Brammer
a7e4dd9a9c
Rename some fullscreen flags to editor
2010-09-28 20:16:33 +02:00
Günther Brammer
95408be00a
OpenGL: Print some information about the OpenGL implementation on error
2010-08-03 19:02:00 +02:00
Günther Brammer
e109df627c
Remove a lot of old obsolete palette code
...
Hardcode the few remaining palette references instead. We might want to
include some method to customize some colors again, but not for debug
display and such things.
2010-06-29 01:02:16 +02:00
Günther Brammer
824c69e94b
Simplify messageboard code, remove bottom border
2010-04-28 03:24:16 +02:00
Benjamin Herr
27287b981f
Reformat everything according to style guidelines
...
as per http://forum.openclonk.org/topic_show.pl?tid=208
and http://wiki.openclonk.org/w/Style_Guidelines
via astyle
--brackets=break
--indent=tab=2
--keep-one-line-statements
--keep-one-line-blocks
--indent-namespaces
--convert-tabs
--recursive
--exclude=zlib
--exclude=tinyxml
src/\*.h src/*.cpp
2010-03-28 19:58:21 +02:00
Günther Brammer
b4e37b070b
Change all indentation with spaces to use tabs instead
...
This is a whitespace-only patch. Hopefully, it'll only affect rarely-changed
parts of the engine, since all regularly maintained pieces should already
use tabs.
2010-03-27 17:05:02 +01:00
Günther Brammer
21999a09e2
Move PageFlip() to CSurface
2010-03-05 22:15:25 +01:00
Günther Brammer
8d81513c40
OpenGL: Clean up the context handling
...
Instead of sprinkling calls to select the right context throughout the code,
store the context to use in the CSurface, and create a CSurface for every
window that's drawn to, and use that as the target parameter for the drawing
calls. D3D is probably even more broken now, but it should work just fine with
the right surface creation incantation.
2010-03-06 15:07:30 +01:00
Tobias Zwick
edec15d64f
merge
2009-11-30 17:24:14 +01:00
Nicolas Hake
b3ab7fab5b
Strip down C4Include.h to encourage self-sufficient sources
2009-10-23 09:29:58 +02:00
Nicolas Hake
52bde5a579
Remove BIG_C4INCLUDE define
2009-10-20 06:21:12 +02:00
Sven Eberhardt
87e0548bd0
PrefControl switched to new player control method
2009-10-14 18:46:22 +02:00
Tobias Zwick
f584896446
merge
2009-10-08 20:51:31 +02:00
David Dormagen
a886a18180
replaced remaining TRUE and FALSE (both are invalid now)
2009-09-05 19:22:54 +02:00
Günther Brammer
9a8b5dd739
Replace BOOL by bool, TRUE by true, FALSE by false
2009-08-15 20:50:32 +02:00
Günther Brammer
2f505e2bc2
Fix buffer overflow in SetGamma when using an undefined gamma ramp
2009-08-12 19:55:51 +02:00
Sven Eberhardt
df6010a148
merge
2009-08-12 17:27:43 +02:00
Günther Brammer
572d00c32e
Move all source files
...
This might make stuff easier to find.
2009-08-10 17:59:18 +02:00