Bernhard Bonigl
12ffe6ab9c
Removed overlooked Tube-Updates
2012-04-22 18:48:38 +02:00
Bernhard Bonigl
b52dafc7b2
Cleaned up ClonkControls a bit and added more Comments.
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Removed unused function HUDShowItems
2012-04-22 18:44:28 +02:00
Bernhard Bonigl
27dbd170dc
Cleaned up HUD-Controller code.
2012-04-22 18:11:52 +02:00
Felix Wagner
4546c4a9f9
Fixed hit sound for metal.
2012-04-22 14:21:22 +01:00
Maikel de Vries
45905c013d
Prevent dead corpses from burning
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Eternal fires appear for C4D_Living && !GetAlive() && NoBurnDecay.
2012-04-22 15:15:04 +02:00
Maikel de Vries
3768206cc6
Contact incineration in Fire effect takes into account containers and layers
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This was already in the engine before(at least the containers), and makes much more sense.
However, it's useful to think about how ClosedContainers and Extinguish should work.
2012-04-22 13:08:54 +02:00
Armin Burgmeier
ccbc7aebc8
Fix missing object bug in Crash.ocs, create windmill in DoInit()
2012-04-22 01:06:25 +02:00
Felix Wagner
e9010b81e9
Construction preview: combining, Elevator: combine two for SUPER elevator
2012-04-22 00:00:41 +01:00
Armin Burgmeier
8c49c3a7f7
Use Anim_R to synchronize rotation and animation of the windgenerator
2012-04-22 00:55:44 +02:00
Armin Burgmeier
90dc9abbcd
Add Anim_R as a AVP for mesh animations
2012-04-22 00:22:05 +02:00
David Dormagen
f1be189aa9
windmill now works without creator too
2012-04-22 00:07:02 +02:00
David Dormagen
1150d2afa3
windmill in crash landing fixed
2012-04-22 00:06:33 +02:00
David Dormagen
7179d2635b
removed unused callbacks in the wind generator
2012-04-21 21:22:32 +02:00
David Dormagen
2cecc74e48
wind generator checks more than one point for wind, added invisible helper object so that the wings can get obstructed
2012-04-21 21:09:16 +02:00
Bernhard Bonigl
705b19fefd
Merged Controls into default
2012-04-21 17:18:37 +02:00
Bernhard Bonigl
c836de2092
Reverted Trees offset to normal.
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Backed out changeset: 3e1d78fa02b9
2012-04-21 17:11:49 +02:00
Günther Brammer
075bc3b866
gtk: fix build with glib older than 2.30
2012-04-20 21:09:17 +02:00
Maikel de Vries
f767091f7b
Typo in string table of Seeds.ocd
2012-04-18 23:34:14 +02:00
Julius Michaelis
185a338819
Change first parameter of PlaceVegetation and PlaceAnimal, so they accept "overloaded" definitions like PlaceVegetation({Prototype=Mushroom, Placement=1})
2012-04-18 15:23:35 +02:00
Günther Brammer
7632c823fe
gtk: Drop compatibility with GTK versions older than 2.18
2012-04-18 00:37:31 +02:00
Günther Brammer
f0c545d773
gtk: Fix build with GTK versions older than 3.4
2012-04-18 00:31:48 +02:00
Günther Brammer
3596daad22
gtk: Make mousewheel scroll again
2012-04-17 22:45:11 +02:00
Bernhard Bonigl
293b3f80e8
Merged diverged Controls branches
2012-04-17 18:36:14 +02:00
Bernhard Bonigl
de19c7432e
Made ConstructionSites display material below
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Added Stringtables for ConstructionSite
2012-04-17 18:18:28 +02:00
Bernhard Bonigl
fa46079626
Added wireframe preview for Construction Site
2012-04-17 18:08:39 +02:00
Bernhard Bonigl
e8ef7a9537
Made ConstructionSite compatible with dir-flipping-preview
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Fixed ConstructionSite not removing on build fail
2012-04-17 18:08:23 +02:00
Bernhard Bonigl
4c38caaf27
Merged default into Controls
2012-04-17 17:37:52 +02:00
Bernhard Bonigl
e4de68cd07
Wireframe Blitmode Documentation
2012-04-17 17:29:41 +02:00
Bernhard Bonigl
63f0a49614
Added new blitmode: GFX_BLIT_Wireframe
2012-04-17 17:29:29 +02:00
Sven Eberhardt
88da5ef5c6
GetPlayerControlAssignment: docs
2012-04-17 17:22:42 +02:00
Sven Eberhardt
80d5f01642
Added FnGetPlayerControlAssignment: Get key/button assigned to a control.
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To be used by tutorial messages explaining controls.
2012-04-17 17:06:16 +02:00
Bernhard Bonigl
bb4f4dedf6
Fixed potential error in ContentsMenu
2012-04-17 15:39:44 +02:00
Bernhard Bonigl
30ea077941
Chopping trees now takes mouse-position into account
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Fixed Axe-Slashing display
2012-04-17 14:43:49 +02:00
Bernhard Bonigl
1d57376875
Set Trees offset to the bottom. They actually grow UP now, instead from the center outwards.
2012-04-17 14:28:55 +02:00
Bernhard Bonigl
c6fe70d251
Fixed plants continuing growing after beeing chopped down
2012-04-17 14:28:37 +02:00
Bernhard Bonigl
657782cfb6
Fixed Conifers changing rotation on 100 Con instead on construction
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StartGrowth now applies a random time-offset so trees don't grow simultanously.
2012-04-17 14:06:40 +02:00
Felix Wagner
5ba322b417
Fixed mixed up language
2012-04-16 21:36:52 +01:00
Maikel de Vries
16fa9cf341
Placement is now a property instead of DefCore value
2012-04-16 22:17:05 +02:00
Felix Wagner
366d96680a
Rotate your buildings in the construction preview using Space!
2012-04-16 16:31:38 +01:00
Felix Wagner
d973636cf8
+ GetCalcDir() - returns -1 for DIR_Left, 1 for DIR_Right
2012-04-16 16:30:20 +01:00
Julius Michaelis
7b14dd8de7
Some doc translations and FX_Call_* documentation for Effects
2012-04-16 01:10:29 +02:00
Günther Brammer
bc5e77d9d0
Simplify C4Game::FindObject
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It isn't exposed to script anymore, and the internal users don't use most
features. This might even speed up lava-in-oil a bit.
2012-04-15 23:32:37 +02:00
Felix Wagner
6b2f3c6d40
+ Ashes.ocm
2012-04-17 19:07:18 +01:00
Bernhard Bonigl
0bec0179e1
Fixed ProductionTime-Callback for real.
2012-04-15 18:45:43 +02:00
Bernhard Bonigl
b7fba5ee29
Introduce RefuseTransfer(object) callback. Allows to refuse transfer out of a Container via ContentsMenu.
2012-04-15 18:32:38 +02:00
Bernhard Bonigl
c2c9dfbeaa
Removed now unused function and adapted Drag'n'Drop
2012-04-15 18:28:32 +02:00
Bernhard Bonigl
41188c7588
Fixed infinite content menu updates
2012-04-15 18:22:46 +02:00
Bernhard Bonigl
a4c8b2c941
Fixed Contents-Menu Updating
2012-04-15 17:25:38 +02:00
Bernhard Bonigl
c80970e37f
Fixed bug in RemoveMenuItem
2012-04-15 17:14:54 +02:00
Bernhard Bonigl
98b67b1cdc
Fixed Warnings in Producers
2012-04-15 17:14:43 +02:00