Nicolas Hake
c4f47a6329
Fix suspicious_assignment warnings in Parkour
2018-07-23 10:45:52 +02:00
Nicolas Hake
30aa6abb55
Move PlaceBatches into System.ocg
2018-07-23 10:45:52 +02:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Maikel de Vries
bb970f1d8c
improve volcano escape atmosphere ( #1566 )
2017-08-05 10:49:54 +02:00
Fulgen301
25f77fd12c
Remove Rule_Restart from Parkour.ocf
2017-03-30 20:55:08 +02:00
Fulgen301
6fd109eb14
VolcanoEscapeEx: Remove Rule_Restart as it is not useful, change VolcanoTimer - Schedule to an effect
2017-02-18 15:26:15 +01:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Clonkonaut
1b76c31452
5 title picture by ala and K-Pone.
...
https://clonkspot.org/forum/topic_show.pl?pid=14524#pid14524
2016-08-15 00:32:01 +02:00
Sven Eberhardt
bce903ee04
Merge branch 'master' into qteditor
...
Conflicts:
planet/Objects.ocd/Items.ocd/Tools.ocd/Dynamite.ocd/Script.c
planet/Objects.ocd/Libraries.ocd/Animal.ocd/CreatureControl.ocd/DefCore.txt
2016-08-13 23:42:59 -04:00
Clonkonaut
7a56086d13
Fix Brick density in VolcanoEscapeEx ( #1781 ).
2016-08-10 01:07:42 +02:00
Sven Eberhardt
36685a3119
Add HideInCreator=true to internal/helper/library definitions
2016-07-10 22:06:48 -04:00
Nicolas Hake
5f895c14fc
Materials: Fix misspelling of "Incendiary" ( #1680 )
...
The wrong spelling will still be accepted as a material value, as long
as no value with the correct spelling exists.
2016-02-09 23:45:02 +01:00
Sven Eberhardt
7b7b791442
Add [Game] Mode to parkour and arena scenarios to fix league evaluation.
2016-01-23 21:26:13 -05:00
Nicolas Hake
c0befc6ba0
Remove C4RTF
...
The only use of C4RTF in its final moments was parsing out plain text
from RTF files anyway, so why even go to all the trouble instead of just
storing plain text in the beginning?
2015-12-29 17:51:43 +01:00
Maikel de Vries
6f799da14b
remove local implementaion of SoundAt in BigVolcano.ocd
...
The engine function now exists and does the exact same thing.
2015-12-16 17:50:07 +01:00
David Dormagen
dcfb986e34
moved sounds into subfolders
...
This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00
Sven Eberhardt
f12a07c447
Volcano Escape: Fix volcano bubbling sound.
2015-12-13 11:30:50 -05:00
Sven Eberhardt
7cf09196c6
Volcano Escape: Draw underground lava.
...
It was initially set to sky to make lava glow. But now lava glows by itself.
2015-12-05 21:21:30 -05:00
Clonkonaut
0aab3cf4e6
Added new material textures by Nachtfalter and Matthi.
2015-10-05 02:02:36 +02:00
Armin Burgmeier
41742219d1
Remove obsolete ColorAnimation values from materials
2015-10-03 11:56:54 -04:00
Sven Eberhardt
7b8ffd79a4
Make Lava/DuroLava emit ambient light as a material property. ( #1205 )
2015-01-28 22:35:14 +01:00
Sven Eberhardt
49c5b22591
Remove some empty graphics files.
2015-01-17 18:22:06 +01:00
Mark
d7a88eea62
Use CreateObject() in scripts ( #1214 )
...
Objects with id Rule_*, Goal_*, and Environment_* are created with CreateObject() now.
2015-01-11 19:04:42 +01:00
Mark
850bf1b9d4
CreateObject/CreateObjectAbove ( #1214 )
...
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Sven Eberhardt
019b618623
Change DuroLava in VolcanoEscapeExtreme to always be overground.
...
This makes it more visible.
2015-01-01 17:38:53 +01:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Sven Eberhardt
86bf3dcea0
Tweaked VolcanoEscapeEx: A bit harder in the end. Volcano doesn't leave as many gaps.
2014-09-19 21:35:46 +02:00
Tobias Zwick
f6e98d61e2
replace sulphur material with firestone material
2014-01-11 22:29:19 +07:00
David Dormagen
a10c9316ef
renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle
2013-12-17 22:32:01 +01:00
David Dormagen
1edd16985d
changed Parkour/VolcanoEscapeEx/BigVolcano to use new particle system
2013-11-26 22:47:44 +01:00
Sven Eberhardt
a21576a58c
Made VolcanoEscapeEXTREME a bit harder by adding ore veins
2013-09-22 17:39:05 +02:00
Sven Eberhardt
8e82548746
VolcanoEscapeEXTREME: Close sides
...
When sides are open and the volcano reaches the central mountain, lava tends to flow out of the map while the volcano continues to grow further up. This looks rather stupid.
The current solution may also look a bit weird (as the volcano now grows over the mountain top), but is preferable both visually and from a gameplay perspective.
2013-09-22 13:52:34 +02:00
Sven Eberhardt
4266617b5a
Added rubber-band effect to VolcanoEscapeEXTREME.
...
The scenario is now a bit harder (and feels a lot harder) as the volcano speeds up whenever you gain a large distance from it.
2013-09-21 19:55:14 +02:00
Sven Eberhardt
3937fcd3b1
Sorted all playable scenarios from experimental folder into settlement/parkour/arena folders
2013-05-16 19:33:10 +02:00