Günther Brammer
3fe8c353e7
Added tag release-5.1.2 for changeset 231524eaec9a
2011-02-11 15:32:46 +01:00
Günther Brammer
588ba69052
Version 5.1.2 [4]
2011-02-11 15:32:03 +01:00
Julius Michaelis
5ef3991e7b
console mode: Make CStdWindow::Init succeed
...
This solves the problem introduced with "Fix stable branch compile errors".
2011-02-11 15:26:53 +01:00
Günther Brammer
59514d0123
crew: Default Infocores without Physical information to the Clonks defaults
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This makes Crews that were used with the 5.2 branch usable with 5.1.x.
2011-02-10 15:33:12 +01:00
Günther Brammer
e989553435
sdl: update for refresh rate API changes
2011-01-24 23:32:51 +01:00
Günther Brammer
6e0d2ad391
console mode: Fix compilation without libreadline
2011-02-04 00:16:45 +01:00
Günther Brammer
801cf1b8b3
Flush stdout after every log line even without a terminal
2011-02-04 00:15:52 +01:00
Charles Spurrill
d7f01fc0d2
Cannon and lorry don't fall off the sides of the map
2011-02-02 16:08:48 -08:00
Maikel de Vries
066caf1509
Objects: Fixed #554 , respawn container does not spawn weapons anymore
2011-01-31 19:09:13 +01:00
Julius Michaelis
1e3dc0fe4d
dedicated: fix CMake and object loading (thanks ck and Guenther)
...
Conflicts:
CMakeLists.txt
2011-01-30 21:44:54 +01:00
Nicolas Hake
d3d5e77f69
Only select display modes with the configured color depth
2011-01-31 14:37:32 +01:00
Nicolas Hake
e9d9e7c178
win32: Default to current desktop display settings ( #484 , #493 )
...
Previously, the graphics code tried to set a refresh rate as close to
85 Hz as possible. This led to black screens when the display driver
would report a refresh rate that was not actually supported by the
monitor.
This change also uses the currently set monitor orientation, instead
of always selecting a non-rotated display mode.
Conflicts:
src/gui/C4StartupOptionsDlg.cpp
2011-01-20 15:43:19 +01:00
Günther Brammer
b3a34fea69
editor/gtk: Save the clipboard on exit
...
Normally, this is done by gtk_main with a private function. Since Clonk
does not use gtk_main, that function is copied and slightly changed to use
the public API and compile as C++.
2011-01-16 21:30:59 +01:00
Günther Brammer
b03f6381fb
Script: == works when one side is an object with proplist type label
...
I don't actually know how to get to that situation in script, but when it
happens, everything else expecting an object would correctly accept it
despite the proplist label.
2011-01-15 23:03:01 +01:00
Charles Spurrill
d55609e633
very slightly improved texture for wooden cabin
2011-01-14 17:17:22 -08:00
Maikel de Vries
9b26363e52
Objects: Fixed a possible runtime error in the Parkour goal
2011-01-14 22:32:50 +01:00
Günther Brammer
503172bf99
Fix a mismatched malloc/delete resulting from StdStdBuf::GrabPointer usage
2011-01-12 19:58:33 +01:00
Martin Plicht
7725a9290a
C4GamePadCon: Fix some method signatures and a preprocessor directive
2010-12-24 14:18:51 +01:00
Günther Brammer
fdcb1dfb19
console mode: Fix all the obvious compile errors
...
One of them even affected any engine configured without OpenGL support.
2011-02-08 23:12:30 +01:00
Günther Brammer
608b76a44a
x11: Restore argc/argv saving accidentally removed two commits ago
2011-01-10 15:52:50 +01:00
Günther Brammer
031345c1ac
console mode: Fix stable branch compile errors
2011-02-09 00:16:58 +01:00
Günther Brammer
7dd368086e
console mode: Move keyboard input to CStdInProc, make it compile again
...
Conflicts:
src/editor/C4Console.cpp
src/platform/StdMacApp.mm
2011-02-08 22:51:23 +01:00
Günther Brammer
1ce90e97e5
Edge: Remove a stray ActMap.txt
2011-01-04 15:39:26 +01:00
Günther Brammer
654d29120a
Script: Add DigFreeMat
...
So that one can script magical winter services or whatever else that
requires removing just some specific materials.
2011-01-02 02:14:45 +01:00
Günther Brammer
7a63dc8878
scheduler: Only execute one proc per poll call
...
The Execute callback could create a new proc which made the poll results
and proc list disagree, confusing the loop.
2011-01-07 00:22:44 +01:00
Günther Brammer
cf52e9d395
config: Remove General/Definitions
2011-01-04 17:39:52 +01:00
Tobias Zwick
867935d691
make sword work correctly with gamepad controls
2011-01-03 21:20:01 +01:00
Tobias Zwick
957f865cfa
fixed pressing use1/use2 on gamepad when no item is selected ( #535 )
2011-01-03 21:15:19 +01:00
Armin Burgmeier
9a15b99753
Fix crash when both shaders and FoW are enabled ( #549 )
...
PerformBlt and BlitLandscape did not clean up the GL state properly as the
texcoord pointer for texture 3 was still set and enabled but pointing to
nowhere anymore.
2011-01-02 20:33:45 +01:00
Maikel de Vries
08ae037534
Objects: Fixed parkour short description
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This was due to a false ordering of checkpoints in the cp_list, not that this ordering still doesn´t function if SetCPMode() is used alone.
2011-01-02 12:49:50 +01:00
Nicolas Hake
12f6255453
win32: Do not throw exceptions from WinMain
2011-01-02 03:50:06 +01:00
Nicolas Hake
2f6aaa9133
win32: Do not use SEH in WinMain because it needs stack unwinding
2011-01-02 03:44:07 +01:00
Nicolas Hake
6d6633e576
Correctly specify type of GenerateDump
2011-01-02 03:41:20 +01:00
Armin Burgmeier
651153d814
Add a CMake option for generating mini dumps
2011-01-02 01:20:52 +01:00
Maikel de Vries
34c41dc837
Overcast: Removed double Scenario.txt Sky entry
...
Caused a warning in the logs.
2011-01-01 22:32:31 +01:00
Sebastian Rühl
1fd6f2f057
Use cmake in the debian build, and add hg as a build dependency
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* Mercurial as Build Dependency
* Switch to cmake as build system
* Fixed spacing issues in $(CURDIR)
2010-12-31 15:41:41 +01:00
Maikel de Vries
dcf8ef75f3
Cool Cavern: Finetuned landscape and TopOpen=0
2010-12-29 22:08:51 +01:00
Armin Burgmeier
69268b2999
Don't reset progress bar when starting to load definitions
2010-12-29 17:00:13 +01:00
Tobias Zwick
1956c37923
fix: Version information from masterserver is correctly parsed
...
PeterW changed some stuff about the INI parser. I adjusted the parsing of the version info from the masterserver to fit his change
and let the C4Network2RefClient inherit from the C4Network2UpdateClient (as refclient does the same as updateclient only more) while I was at it.
2010-12-27 01:07:59 +01:00
Tobias Zwick
21ccfe946f
Clonk client redirects user to download page if new version is available but not as update
2010-12-27 00:31:25 +01:00
Armin Burgmeier
8f8ff33bd9
Add --without-automatic-update when building the Debian package
2010-12-26 22:10:39 +01:00
Sebastian Rühl
1dccd4a5b5
Add icon to Debian package
2010-12-26 17:56:20 +01:00
Sebastian Rühl
40dc82c4aa
Introducing Debian files
2010-12-26 00:04:23 +01:00
Armin Burgmeier
745b7d4f20
Add a compile-time option to disable automatic update
2010-12-26 21:39:52 +01:00
Armin Burgmeier
f50972a9de
Fix update procedure on Windows
...
by letting c4group wait for the Clonk process to terminate
2010-12-26 20:49:04 +01:00
David Dormagen
b471c22204
kill logs fix
...
-with rant about GetRelaunchCount
2010-12-25 19:06:05 +01:00
Günther Brammer
6650f12696
Remove a debug printf
2010-12-22 02:11:16 +01:00
MimmoO
760c06666e
WindScroll: correct killer set
2010-12-20 18:49:45 +01:00
MimmoO
81e4b1e9ab
Thunderous Skies: Added to stable branch
2011-01-09 15:56:00 +01:00
Günther Brammer
e864c56d10
Added tag release-5.1.1 for changeset 994c87fddebe
2010-12-25 00:51:33 +01:00