Sven Eberhardt
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ff15ca7441
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Moving all player controls to script
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2009-05-25 05:01:26 -04:00 |
Sven Eberhardt
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6e35727259
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MSVC9: Don't compile as DLL
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2009-05-24 18:01:27 -04:00 |
Günther Brammer
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535bdc92e0
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convert game data
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2009-05-17 03:50:12 +02:00 |
Peter Wortmann
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1fe837cc34
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* Bundle all non-system libraries for Mac builds
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2009-05-16 18:24:44 +02:00 |
Peter Wortmann
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f5d89fd456
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# Some more ignores, mostly relevant to Mac builds
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2009-05-16 18:24:10 +02:00 |
David Dormagen
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a758b59654
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Notes of the Code::Blocks project engine updated
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2009-05-16 14:06:24 +02:00 |
David Dormagen
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25956dc1be
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Updated the notes of the Code::Blocks project
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2009-05-15 21:34:38 +02:00 |
David Dormagen
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fc41c576bd
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Project files for the Code::Blocks project fixed
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2009-05-15 19:24:06 +02:00 |
Günther Brammer
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05a3369443
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Docs: Fix compilation
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2009-05-15 21:17:55 +02:00 |
David Dormagen
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85e8410ad2
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merge
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2009-05-14 18:59:28 +02:00 |
David Dormagen
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4086ced9e1
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Added a clean Code::Blocks workspace (open this file with C::B) and project files for engine, c4group and standard
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2009-05-14 18:51:42 +02:00 |
Günther Brammer
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0df36691fb
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configure: Always try to switch to C++0x mode
This means that ./configure should work without any arguments for most
users.
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2009-05-14 01:59:39 +02:00 |
Günther Brammer
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4c897d7ac1
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Mingw: Add -DGLEW_STATIC, assuming that everyone will use a static glew
When somebody figures out how to link to the dynamic one, this will have
to be revisited.
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2009-05-14 01:57:50 +02:00 |
Günther Brammer
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698840e082
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Mingw: Fix the instructions to actually work
Also provide a autogen.sh file to work around a bug of msys autoreconf.
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2009-05-13 20:30:28 +02:00 |
Günther Brammer
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71dd7d454b
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autotools: Fix distcheck
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2009-05-13 18:58:21 +02:00 |
Peter Wortmann
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b35b6aefdb
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! Final XCode project fixes: Now produces working Mac builds again
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2009-05-13 17:29:32 +02:00 |
Günther Brammer
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4d3f5a28f9
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SDL: Fix runtime resolution changes
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2009-05-12 23:42:34 +02:00 |
Günther Brammer
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18d653e096
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SDL: Fix compilation after StdScheduler changes
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2009-05-12 23:41:45 +02:00 |
Günther Brammer
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bce1e9ccf8
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GTK: Fix compilation without rvalue refs
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2009-05-12 23:36:54 +02:00 |
Günther Brammer
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c25bc6b6d9
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Mingw: Update build instructions
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2009-05-12 18:39:13 +02:00 |
Günther Brammer
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12b90ef48d
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Mingw: Link directly with libz
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2009-05-12 18:38:33 +02:00 |
Günther Brammer
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2947f90dab
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Mingw: Compile fixes for gcc 4.4
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2009-05-12 18:37:39 +02:00 |
Günther Brammer
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e0b21be33d
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Engine: Add Carli's Codeblocks project file
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2009-05-11 19:48:28 +02:00 |
Günther Brammer
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6318b15598
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Engine: Really fix StdBuf move semantics with C++0x
To pass an rvalue parameter as an rvalue to another function, you have to cast.
Isn't C++ fun?
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2009-05-11 19:47:28 +02:00 |
Günther Brammer
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eaeae35af9
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Miscellanous cleanup
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2009-04-28 21:35:53 +02:00 |
Sven Eberhardt
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83cebbdcf3
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gui zoom off in default branch
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2009-04-24 05:47:10 +02:00 |
Peter Wortmann
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1d5d8b7d19
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+ Initial C4Aul debugging support
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2009-04-21 23:44:56 +02:00 |
Sven Eberhardt
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cbf0a82fd0
|
#* Tiny style fixes
|
2009-04-21 23:37:44 +02:00 |
Sven Eberhardt
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6fa9bae8c6
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* Link network background processes into main loop instead of polling
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2009-04-21 23:34:39 +02:00 |
Günther Brammer
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3a4584a29f
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Save one timeGetTime() call
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2009-04-28 18:50:45 +02:00 |
Armin Burgmeier
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19471b568d
|
Fixed Glib mainloop integration
|
2009-04-26 01:13:40 +02:00 |
Nicolas Hake
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5e5184458c
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Engine: Removed OSTR
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2009-05-11 15:09:53 +02:00 |
Peter Wortmann
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cbdbbed62a
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! Fixed all 'trivial' errors in XCode project file. Now obviously needs dependencies like everybody else, though. SDL Application still waiting for a StdScheduler-based implementation...
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2009-05-10 19:53:52 +02:00 |
Nicolas Hake
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459ed276f7
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MSVC: Changed library dependency to correct RTL
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2009-05-10 19:19:47 +02:00 |
Nicolas Hake
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2a072e47f2
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MSVC: Removed editor references from projects
|
2009-05-10 19:17:43 +02:00 |
Nicolas Hake
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979a5362a7
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Removed Logo due to trademark concerns
|
2009-05-10 16:54:46 +02:00 |
Nicolas Hake
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6c9f0f0a7b
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MSVC: Remove MFC dependency so build (hopefully) works on Express editions now
|
2009-05-10 12:28:15 +02:00 |
Nicolas Hake
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f45f36e2e2
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MSVC: Change EOLs in solution so MSVC shell extension recognizes it
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2009-05-10 12:20:21 +02:00 |
Günther Brammer
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aab74094a4
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configure: default to no sound on win32
Later this should be replaced by a check for fmod or sdl_mixer.
This also fixes glew and sdl_mainloop detection.
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2009-05-10 01:39:04 +02:00 |
Nicolas Hake
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64c5c34cb8
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Make c4group build again
|
2009-05-09 22:13:24 +02:00 |
Nicolas Hake
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4b37749a62
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StdBuf: Disable const copy ctor on compilers not supporting rvalue references
Otherwise, MSVC chooses the const ctor and loses underlying memory.
This might be a good time to drop StdBuf and use std::string instead.
|
2009-05-09 21:13:07 +02:00 |
Nicolas Hake
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e1f5e3da72
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Added .hgignore
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2009-05-09 18:39:48 +02:00 |
Günther Brammer
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a973682315
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snow and ice textures
committer: Günther Brammer <gbrammer@gmx.de>
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2009-05-09 17:19:50 +02:00 |
Günther Brammer
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ba3b256da1
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Flip the main screen layout to further distinguish it from CR
committer: Günther Brammer <gbrammer@gmx.de>
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2009-05-09 17:19:50 +02:00 |
Günther Brammer
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67bab6723d
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Initial set of game data
This mainly consists of old Clonk Rage stuff, with some placeholders
and new material textures.
committer: Günther Brammer <gbrammer@gmx.de>
|
2009-05-09 17:19:46 +02:00 |
Günther Brammer
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925fa5a3bd
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Remove hardcoded texture names
committer: Günther Brammer <gbrammer@gmx.de>
|
2009-05-09 17:08:10 +02:00 |
Günther Brammer
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6db4f8e5b3
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Only one texture per material
committer: Günther Brammer <gbrammer@gmx.de>
|
2009-05-09 17:08:10 +02:00 |
Günther Brammer
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6f18e7250c
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Load JPEG landscape textures
committer: Günther Brammer <gbrammer@gmx.de>
|
2009-05-09 17:08:10 +02:00 |
Günther Brammer
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955422b6ee
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Remove three color landscape textures
committer: Günther Brammer <gbrammer@gmx.de>
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2009-05-09 17:08:10 +02:00 |
Günther Brammer
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0c89b5b35e
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Warn about obj->C4ID::function, it does not work anymore
committer: Günther Brammer <gbrammer@gmx.de>
|
2009-05-09 15:18:50 +02:00 |