Commit Graph

11259 Commits (master)
 

Author SHA1 Message Date
Sven Eberhardt ff15ca7441 Moving all player controls to script 2009-05-25 05:01:26 -04:00
Sven Eberhardt 6e35727259 MSVC9: Don't compile as DLL 2009-05-24 18:01:27 -04:00
Günther Brammer 535bdc92e0 convert game data 2009-05-17 03:50:12 +02:00
Peter Wortmann 1fe837cc34 * Bundle all non-system libraries for Mac builds 2009-05-16 18:24:44 +02:00
Peter Wortmann f5d89fd456 # Some more ignores, mostly relevant to Mac builds 2009-05-16 18:24:10 +02:00
David Dormagen a758b59654 Notes of the Code::Blocks project engine updated 2009-05-16 14:06:24 +02:00
David Dormagen 25956dc1be Updated the notes of the Code::Blocks project 2009-05-15 21:34:38 +02:00
David Dormagen fc41c576bd Project files for the Code::Blocks project fixed 2009-05-15 19:24:06 +02:00
Günther Brammer 05a3369443 Docs: Fix compilation 2009-05-15 21:17:55 +02:00
David Dormagen 85e8410ad2 merge 2009-05-14 18:59:28 +02:00
David Dormagen 4086ced9e1 Added a clean Code::Blocks workspace (open this file with C::B) and project files for engine, c4group and standard 2009-05-14 18:51:42 +02:00
Günther Brammer 0df36691fb configure: Always try to switch to C++0x mode
This means that ./configure should work without any arguments for most
users.
2009-05-14 01:59:39 +02:00
Günther Brammer 4c897d7ac1 Mingw: Add -DGLEW_STATIC, assuming that everyone will use a static glew
When somebody figures out how to link to the dynamic one, this will have
to be revisited.
2009-05-14 01:57:50 +02:00
Günther Brammer 698840e082 Mingw: Fix the instructions to actually work
Also provide a autogen.sh file to work around a bug of msys autoreconf.
2009-05-13 20:30:28 +02:00
Günther Brammer 71dd7d454b autotools: Fix distcheck 2009-05-13 18:58:21 +02:00
Peter Wortmann b35b6aefdb ! Final XCode project fixes: Now produces working Mac builds again 2009-05-13 17:29:32 +02:00
Günther Brammer 4d3f5a28f9 SDL: Fix runtime resolution changes 2009-05-12 23:42:34 +02:00
Günther Brammer 18d653e096 SDL: Fix compilation after StdScheduler changes 2009-05-12 23:41:45 +02:00
Günther Brammer bce1e9ccf8 GTK: Fix compilation without rvalue refs 2009-05-12 23:36:54 +02:00
Günther Brammer c25bc6b6d9 Mingw: Update build instructions 2009-05-12 18:39:13 +02:00
Günther Brammer 12b90ef48d Mingw: Link directly with libz 2009-05-12 18:38:33 +02:00
Günther Brammer 2947f90dab Mingw: Compile fixes for gcc 4.4 2009-05-12 18:37:39 +02:00
Günther Brammer e0b21be33d Engine: Add Carli's Codeblocks project file 2009-05-11 19:48:28 +02:00
Günther Brammer 6318b15598 Engine: Really fix StdBuf move semantics with C++0x
To pass an rvalue parameter as an rvalue to another function, you have to cast.
Isn't C++ fun?
2009-05-11 19:47:28 +02:00
Günther Brammer eaeae35af9 Miscellanous cleanup 2009-04-28 21:35:53 +02:00
Sven Eberhardt 83cebbdcf3 gui zoom off in default branch 2009-04-24 05:47:10 +02:00
Peter Wortmann 1d5d8b7d19 + Initial C4Aul debugging support 2009-04-21 23:44:56 +02:00
Sven Eberhardt cbf0a82fd0 #* Tiny style fixes 2009-04-21 23:37:44 +02:00
Sven Eberhardt 6fa9bae8c6 * Link network background processes into main loop instead of polling 2009-04-21 23:34:39 +02:00
Günther Brammer 3a4584a29f Save one timeGetTime() call 2009-04-28 18:50:45 +02:00
Armin Burgmeier 19471b568d Fixed Glib mainloop integration 2009-04-26 01:13:40 +02:00
Nicolas Hake 5e5184458c Engine: Removed OSTR 2009-05-11 15:09:53 +02:00
Peter Wortmann cbdbbed62a ! Fixed all 'trivial' errors in XCode project file. Now obviously needs dependencies like everybody else, though. SDL Application still waiting for a StdScheduler-based implementation... 2009-05-10 19:53:52 +02:00
Nicolas Hake 459ed276f7 MSVC: Changed library dependency to correct RTL 2009-05-10 19:19:47 +02:00
Nicolas Hake 2a072e47f2 MSVC: Removed editor references from projects 2009-05-10 19:17:43 +02:00
Nicolas Hake 979a5362a7 Removed Logo due to trademark concerns 2009-05-10 16:54:46 +02:00
Nicolas Hake 6c9f0f0a7b MSVC: Remove MFC dependency so build (hopefully) works on Express editions now 2009-05-10 12:28:15 +02:00
Nicolas Hake f45f36e2e2 MSVC: Change EOLs in solution so MSVC shell extension recognizes it 2009-05-10 12:20:21 +02:00
Günther Brammer aab74094a4 configure: default to no sound on win32
Later this should be replaced by a check for fmod or sdl_mixer.
This also fixes glew and sdl_mainloop detection.
2009-05-10 01:39:04 +02:00
Nicolas Hake 64c5c34cb8 Make c4group build again 2009-05-09 22:13:24 +02:00
Nicolas Hake 4b37749a62 StdBuf: Disable const copy ctor on compilers not supporting rvalue references
Otherwise, MSVC chooses the const ctor and loses underlying memory.
This might be a good time to drop StdBuf and use std::string instead.
2009-05-09 21:13:07 +02:00
Nicolas Hake e1f5e3da72 Added .hgignore 2009-05-09 18:39:48 +02:00
Günther Brammer a973682315 snow and ice textures
committer: Günther Brammer <gbrammer@gmx.de>
2009-05-09 17:19:50 +02:00
Günther Brammer ba3b256da1 Flip the main screen layout to further distinguish it from CR
committer: Günther Brammer <gbrammer@gmx.de>
2009-05-09 17:19:50 +02:00
Günther Brammer 67bab6723d Initial set of game data
This mainly consists of old Clonk Rage stuff, with some placeholders
and new material textures.

committer: Günther Brammer <gbrammer@gmx.de>
2009-05-09 17:19:46 +02:00
Günther Brammer 925fa5a3bd Remove hardcoded texture names
committer: Günther Brammer <gbrammer@gmx.de>
2009-05-09 17:08:10 +02:00
Günther Brammer 6db4f8e5b3 Only one texture per material
committer: Günther Brammer <gbrammer@gmx.de>
2009-05-09 17:08:10 +02:00
Günther Brammer 6f18e7250c Load JPEG landscape textures
committer: Günther Brammer <gbrammer@gmx.de>
2009-05-09 17:08:10 +02:00
Günther Brammer 955422b6ee Remove three color landscape textures
committer: Günther Brammer <gbrammer@gmx.de>
2009-05-09 17:08:10 +02:00
Günther Brammer 0c89b5b35e Warn about obj->C4ID::function, it does not work anymore
committer: Günther Brammer <gbrammer@gmx.de>
2009-05-09 15:18:50 +02:00