MSVC9: Don't compile as DLL

stable-5.2
Sven Eberhardt 2009-05-24 18:01:27 -04:00
parent 1fe837cc34
commit 6e35727259
2 changed files with 17 additions and 12 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="engine"
ProjectGUID="{F0044558-503E-4793-9BD2-CF6BFF7D7545}"
TargetFrameworkVersion="131072"
@ -51,7 +51,7 @@
AdditionalIncludeDirectories=".\inc;.\sec;..\standard\inc;..\deps\include"
PreprocessorDefinitions="BIG_C4INCLUDE;USE_FMOD;_DEBUG;C4ENGINE;_WINDOWS;USE_GL;USE_DIRECTX;WIN32;C4MULTIMONITOR;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="C4Include.h"
PrecompiledHeaderFile=".\..\intermediate\vc9\Engine\Debug/engine.vc9.pch"
@ -83,6 +83,7 @@
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\deps\lib"
IgnoreDefaultLibraryNames="LIBCMT"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\intermediate\vc9\Engine\Debug\clonk.pdb"
SubSystem="2"
@ -152,7 +153,7 @@
AdditionalIncludeDirectories=".\inc;.\sec;..\standard\inc;..\deps\include"
PreprocessorDefinitions="_WINDOWS;USE_FMOD;BIG_C4INCLUDE;NDEBUG;C4ENGINE;USE_DIRECTX;USE_GL;WIN32;C4MULTIMONITOR;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="C4Include.h"
PrecompiledHeaderFile=".\..\intermediate\vc9\Engine\Release/engine.vc9.pch"
@ -182,6 +183,7 @@
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\deps\lib"
IgnoreDefaultLibraryNames="LIBCMT"
ProgramDatabaseFile="..\intermediate\vc9\clonk.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
@ -250,7 +252,7 @@
AdditionalIncludeDirectories=".\inc;.\sec;..\standard\inc;..\deps\include"
PreprocessorDefinitions="_WINDOWS;USE_FMOD;BIG_C4INCLUDE;NDEBUG;C4ENGINE;USE_DIRECTX;USE_GL;WIN32;C4MULTIMONITOR;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="C4Include.h"
PrecompiledHeaderFile=".\..\intermediate\vc9\Engine\ExtremeDebug\engine.vc9.pch"
@ -281,6 +283,7 @@
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\deps\lib"
IgnoreDefaultLibraryNames="LIBCMT"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\intermediate\vc9\engine\ExtremeDebug\clonk.pdb"
SubSystem="2"
@ -350,7 +353,7 @@
AdditionalIncludeDirectories=".\inc;.\sec;..\standard\inc;..\deps\include"
PreprocessorDefinitions="USE_CONSOLE;_WINDOWS;BIG_C4INCLUDE;NDEBUG;C4ENGINE;WIN32"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="C4Include.h"
PrecompiledHeaderFile=".\..\intermediate\vc9\Engine\ReleaseConsole\engine.vc9.pch"
@ -380,6 +383,7 @@
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\deps\lib"
IgnoreDefaultLibraryNames="LIBCMT"
ProgramDatabaseFile="..\intermediate\vc9\clonk.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
@ -445,7 +449,7 @@
AdditionalIncludeDirectories=".\inc;.\sec;..\standard\inc;..\deps\include"
PreprocessorDefinitions="USE_CONSOLE;BIG_C4INCLUDE;_DEBUG;C4ENGINE;_WINDOWS;WIN32"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="C4Include.h"
PrecompiledHeaderFile=".\..\intermediate\vc9\Engine\DebugConsole\engine.vc9.pch"
@ -477,6 +481,7 @@
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\deps\lib"
IgnoreDefaultLibraryNames="LIBCMT"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\intermediate\vc9\Engine\DebugConsole\clonk.pdb"
SubSystem="1"

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="Standard"
ProjectGUID="{36C4BD18-A442-41BD-9B5B-2E7FD4983B91}"
TargetFrameworkVersion="131072"
@ -46,7 +46,7 @@
AdditionalIncludeDirectories=".\inc;..\deps\include"
PreprocessorDefinitions="USE_CONSOLE;NDEBUG;C4ENGINE;USE_CONSOLE;GLEW_STATIC;WIN32;_LIB;C4MULTIMONITOR;FT2_BUILD_LIBRARY;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\..\intermediate\vc9\Standard\ReleaseConsole\Standard.vc9.pch"
AssemblerListingLocation=".\..\intermediate\vc9\Standard\ReleaseConsole\"
@ -120,7 +120,7 @@
AdditionalIncludeDirectories=".\inc;..\deps\include"
PreprocessorDefinitions="USE_CONSOLE;_DEBUG;C4ENGINE;_WINDOWS;USE_CONSOLE;GLEW_STATIC;WIN32;_LIB;C4MULTIMONITOR;FT2_BUILD_LIBRARY;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
PrecompiledHeaderFile=".\..\intermediate\vc9\Standard\DebugConsole\Standard.vc9.pch"
AssemblerListingLocation=".\..\intermediate\vc9\Standard\DebugConsole\"
ObjectFile=".\..\intermediate\vc9\Standard\DebugConsole\"
@ -195,7 +195,7 @@
AdditionalIncludeDirectories=".\inc;..\deps\include"
PreprocessorDefinitions="NDEBUG;C4ENGINE;USE_DIRECTX;USE_GL;GLEW_STATIC;WIN32;_LIB;C4MULTIMONITOR;FT2_BUILD_LIBRARY;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\..\intermediate\vc9\Standard\Release/Standard.vc9.pch"
AssemblerListingLocation=".\..\intermediate\vc9\Standard\Release/"
@ -269,7 +269,7 @@
AdditionalIncludeDirectories=".\inc;..\deps\include"
PreprocessorDefinitions="_DEBUG;C4ENGINE;_WINDOWS;USE_GL;USE_DIRECTX;GLEW_STATIC;WIN32;_LIB;C4MULTIMONITOR;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
PrecompiledHeaderFile=".\..\intermediate\vc9\Standard\Debug/Standard.vc9.pch"
AssemblerListingLocation=".\..\intermediate\vc9\Standard\Debug/"
ObjectFile=".\..\intermediate\vc9\Standard\Debug/"
@ -344,7 +344,7 @@
AdditionalIncludeDirectories=".\inc;..\deps\include"
PreprocessorDefinitions="NDEBUG;C4ENGINE;USE_DIRECTX;USE_GL;GLEW_STATIC;WIN32;_LIB;C4MULTIMONITOR;FT2_BUILD_LIBRARY;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="2"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\..\intermediate\vc9\Standard\ExtremeDebug/Standard.vc9.pch"
AssemblerListingLocation=".\..\intermediate\vc9\Standard\ExtremeDebug/"