forked from Mirrors/openclonk
Basic buildings are now constructed from Chunk_Wood.
These are: - Flagpole (until we get another power distributor) - Foundry - Sawmill - Tools Workshop - Wind Generatorheavy-resources
parent
25d85e8fb6
commit
e52eac218f
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@ -11,7 +11,7 @@ VertexY=-34,-29,-29,34,34
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VertexFriction=50,50,50,100,100
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VertexFriction=50,50,50,100,100
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Value=200
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Value=200
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Mass=100
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Mass=100
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Components=Wood=3;Metal=1
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Components=Chunk_Wood=3;Metal=1
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Picture=30,0,80,94
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Picture=30,0,80,94
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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@ -11,7 +11,7 @@ VertexY=-17,-25,-14,25,25,25
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VertexFriction=50,50,50,100,100,100
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VertexFriction=50,50,50,100,100,100
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Chunk_Rock=1;Wood=2;
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Components=Chunk_Rock=1;Chunk_Wood=2;
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-14,-13,14,-13,14,14
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VertexFriction=50,50,100,50,100,100
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VertexFriction=50,50,100,50,100,100
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Value=50
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Value=50
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Mass=1500
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Mass=1500
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Components=Chunk_Rock=1;Wood=1;
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Components=Chunk_Rock=1;Chunk_Wood=1;
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-4,-3,19,19
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VertexFriction=50,50,100,100
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VertexFriction=50,50,100,100
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Wood=6;Metal=3
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Components=Chunk_Wood=6;Metal=3
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-27,-25,-25,34,34
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VertexFriction=50,50,50,100,100
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VertexFriction=50,50,50,100,100
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Value=45
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Value=45
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Mass=900
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Mass=900
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Components=Wood=3;Metal=1
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Components=Chunk_Wood=3;Metal=1
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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Rotate=1
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Rotate=1
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